I am running an Nvidia GT 1650, and I have the game set to Ultra. And I can’t help but notice that the Shadows will spasm in the world at certain angles and only on certain things, like trees and tall objects. Sometimes on weapons or crates, as well.
I’ve tried lowering the settings and resolution even at different DirectX settings and with/without Vertical Sync/Triple Buffering on/off. I’ve done every combination of on and off with each setting to isolate it to Shadows.
Is this happening to anyone else? And how do I fix this? I prefer having Shadows on, so hopefully there is a fix.