Shadowmeld Nerf

This statement is made of jealousy and racism.

What? Rogue is literally THE class that gets the most use out of it.

3 Likes

Youre severely overestimating how useful it is for any spec besides Sin Rogue. And even for Sin Rogue, the only reason you would feel the need to have it is because Shadow Dance was removed from the class tree. I can count the number of times i used Meld as a Sin Rogue in DF on my hands.

Its more useful for other classes because other classes dont have an ability like Vanish or Feign Death.

Why not just make everyone play the same race and class just make talent trees for DPS/heals/tank?

I’m still salty about my human rep bonus being taken away. Was the main reason I rolled human in 2004.

Leave racials alone. They have been here since the start. Buff/change the other bad racial talents instead of nerfing the few good ones.

Human rep bonus was degen. “Level up your human toon first to make the rep grind easier” nah f that.

1 Like

Meanwhile there are more Night Elfs as a race than all Horde races in PVP. You lose.

3 Likes

I miss old torrent. If NE get to keep meld untouched, I want old torrent and old WoTF back. Also throw in Orc stun resist buff. One of the reasons meld and stoneform are so strong is that they made all other racials garbage tier over the years without touching those 2.
Gnome stock is also going to go nuts with the changes to Nightborne and Vulpera.

1 Like

Part of the reason it was changed was because it entirely negated certain mechanics/aspecs of the game. Meld is noted as the outlier right now because it allows you to do skips/dodge certain abilities.

Torrent is like giving every party member Vengeance Sigil of Silence… its absolutely not the same level.

1 Like

And Shadow Meld isn’t negating certain aspect of the game? Because last I checked not everyone has access to a vanish, but certainly most everyone does have access to an interrupt. (besides healing priests, sorry!)

Also let’s healers have an on demand drink whenever they need. Most healers would need to wait until combat ends before getting mana, but healers can just Meld + drink gg.

I mean, not everyone, especially casters, are going to be in melee range to land the silence. They could’ve nerfed the ability, sure, but not completely redesign it.

Heck, they could’ve also just removed the silence aspect on it. Just an interrupt, and putting a cap on how many targets it affects.

3 Likes

So you agree then that Meld needs a nerf or redesign, glad we are on the same page!

1 Like

Arcane Torrent was not just a silence it was an AoE silence and it was a lot stronger than Shadowmeld or Stoneform every could be.

I rather see buffs to other racials than nerfing defensive racials like Shadomeld, Stoneform and Escape artist.

Those are good racial tools for classes and specs that have gaps in their respective tool kits.

BlizZard has a history of nerfing offensive racials far more than defensive racials. Orc stun might be the major obvious exception.

:surfing_man: :surfing_woman:

2 Likes

Wait nelfs are popular? What happened? Only people used to use nelfs were RPers?

Are we OP now like humans and forsaken used to be?

Cool.

The issue is that shadowmeld, stoneform, and soon to be escape artist are far too strong. Even given the changes to other racials. All 3 give massive damage avoidance or cheese in all content. They will basically need to overbuff every other racial in the game to even remotely bring them in line. With the current changes, no one will switch off Nelf/dwarves because they are that strong.
If they want, allow races to be purely cosmetic and have racials something you choose. Heck, they could even make a paid service to switch your racials if you decide you wanted something else.

Human racial was always strong because of its offensive potential. Forsaken fails into an either or category.

They are strong defensive racials but just because they are strong defensively doesn’t mean it warrants a nerf.

Honestly like I said before if you want to boil down racials based on pure DPS then it is an endless cycle of musical chairs. Or a dog chasing its tail which means it will never be rsolved.

But defensive racials are great bcause they are not about pure DPS which is why they offer unique strengths.

What you call cheese I see a nice perk of a defensive racial.

The perk of playing Rogue is Feint and CloS but that is not cheese either. But Rogues don’t have everything other classes have.

If it has reached a point that people are complaining about defensive racials I think you all are one step away from advocating the removal of all racials from the game which I disagree with 100%.

:surfing_woman: :surfing_man:

3 Likes

They could’ve simply nerfed it. Give it a target cap and make it an interrupt instead of a silence. Yet they completely reworked it.

By that same logic, “just because the Belf racial was a strong offensive racial doesn’t mean it warrants a nerf.”

Whether they’re defensive or offensive doesn’t really matter. If it’s too strong, it’s too strong. I’m willing to admit the Blood Elf racial was very strong and that it needed a nerf, but not a complete redesign.

The same is to be said about the Night Elf racial. It’s very strong and deserves the nerf.

It can be used by healers to drop combat and get instant drinks off (which is HUGE in a battle of attrition in PvP), can be used for certain skip mechanics in PvE (so much so that most teams in the MDI were Night Elf), can be used by rogue and druids as a vanish (opportunity to use stealth only abilities mid combat) that other rogues or druids wouldn’t be able to do if they aren’t Night Elf, and can be used to negate damage spells that have travel time and avoid CC. It has a plethora of uses.

No other racial in the game has that many uses and gives that good of an advantage.

Its not. Those situations in which you use it to dodge abilities is just Meld acting as an extra defensive/immunity. Everyone has those. Meaning the only unique usage for Meld is skipping mobs and leaving combat. Both of which are very niche situations.

Best example is the Portal Keeper Hasabel fight in Legion Antorus. Imps spawned that spent like 4 seconds casting fireballs that would one shot random taid members. The alliance vs horde experience was entirely different because of Arcane Torrent. Alliance pugs would wipe multiple times to the imps as they tried to figure out cc coordination. Horde side found the boss to be a joke as any blood elf could simply step between all the mobs and interrupt every last one. The fact that its 10yds doesnt matter and its shocking that you even think thats a point of contention. If a caster needs to move to melee range to use an ability ideally, they will.

That problem moved on to affect M+ which is why Torrent was eventually changed. It is worth noting faction restraints were also a lot more strict back then and allied races werent a thing.

I was Nelf 2 months ago.

No they could not have. Any aoe interrupt is going to be seen as a mandatory racial.

Once again, meld isnt the only racial that can be used to skip, its just the most used. Rogues and Druids really dont gain anything from using Meld as a Vanish unless its Sin Rogue. Even then its not worth duscussing cause youre not gaining that benefit often enough. Stop listing that point.

Leaving combat is not a niche situation at all for PvP, especially in arena. Having an instant combat drop for healers means they can instantly drink and regain mana, while other healers will need to wait a few seconds to leave combat and start drinking.

That’s huge in battles of attrition. It’s also not niche at all in M+ if your only focus is PvE. If you’re going for timing a dungeon or getting the fastest time, especially in MDI, you’re gonna want to have meld for the skips. It’s also just good in general if for, whatever reason, tank loses aggro. Meld the mob off. Saved yourself a wipe.

Guarantee you Arcane Torrent wouldn’t have been seen a problem if cross faction existed back then. The reason why it’s “not” seen as a problem right now, especially in the PvE crowd, is because you can do M+ with the other faction. Factions don’t matter.

But let’s not ignore the fact that Night Elf was the most represented race for the MDI and currently 1/3 (close to 2/3s) of the top 5000 PvP players.

Yes they could have. Easily could have just made it an interrupt, maybe even increase the cooldown by a minute. Not rework it entirely.

Out of all the racials currently in PvP, an ability that allows you to avoid CC, negate most ranged spells, and drop combat/targeting is huge.

It literally is the only racial that can be used to skip, huh. No other racial drops combat lol.

Druids can literally meld and rake stun.

Any rogue can Shadow Meld cheap shot. It’s a 3rd vanish for sub rogues. Shadow Meld garrote for silence.

1 Like

As i said, its not the only racial that allows you to skip.

It would have been a problem whether directly or indirectly. Every time blizz lets an OP ability like that stay in the game due to player demand, they then have to tune that ability with mechanics in mind. If the Portal Keeper fight was brought back today with cross faction arcane torrent that was an aoe silence, the mobs would either been silence immune (forcing everyone to use knowbacks/stops) or theyd just have another mechanic layered on top. And then players would be complaining about raids having too much going on.

You are talking to a Rogue. I was a nelf for like 3 xpacs. I know all the tricks. Shadowmeld is gimmicky, you dont just press it then haha stealth. You need to press the stealth button as well. If there is any time between shadowmeld taking you outta combat and you pressing that stealth button (mind you, you need to wait for that out of combat screen message to even be able to stealth and its not always instant) dots, aoes, and ground effects are all liable to bring you back into combat preventing you from stealthing. In M+ i was able to make use of it maybe 50% of the time i pressed it. Its not usable on boss fights either.

And you keep bringing up usage cases. The button has a 2 minute CD. The PvP drinking point is valid but everything else isnt. No one is using it for every scenario. Is the ability actually OP or is it just very flexible in its usage?

Lastly, Void Rift can skip without even putting you in combat.

So, I know we’re talking about the context of this specific raid, but you can’t really convince me that blood elf racial was justified to be nerfed because of this one context. Likewise, had it not been nerfed, I wouldn’t be advocating for the Night Elf racial to be nerfed.

Thing is, Blizzard can easily design dungeons, raids, and bosses with things in mind. In your example, if there were mobs in a later dungeon say in BfA or SL that would cast things, as you said, they could make it silence or interrupt immune and then you’d have to rely on stuns or knockbacks. In this example, Highmountain Tauren would be the best for this because they have an AoE knock down effect. It doesn’t mean Highmountain Tauren is busted though because of this one encounter.

If a silence was too strong, simply nerf it to be an interrupt. They didn’t need to completely redesign it.

Is that really practical? You mean the whole group as to stop, position themselves for a Void Rift, wait until it gets to the right point to swap with it, and then continue?

Its not the same as a combat drop. Sure you can use it like a blink to skip mobs, but its not the same as running past a pack of mobs, aggroing them, and then shadow melding to drop combat. Shadow Meld serves the purpose too of, if your tank somehow lost aggro, you could meld so that the mobs don’t instant one shot you.

Wow, almost as if this can’t be macro’d or something to make this a whole lot easier. :exploding_head:

I know how it works. Most rogue and druid players in PvP play night elf because of this lol. There’s a meme around that if you’re playing a rogue or druid and you take PvP seriously, you’re actually trolling.

You were bringing up usage cases too with the blood elf racial, saying how busted it was in certain mechanics.

Being able to negate the damage of most ranged spells and avoid being the target of CCs is huge. If you don’t think so, you clearly don’t PvP. I don’t get how you can justify one race’s racial being nerfed simply because of a boss mechanic in a raid, but then don’t see justification for nerfing nelf racial when it can be a literal game changer in arena matches in multiple ways. It’s the most used racial in PvP for a reason lol.

But fine, for a second here, let’s ignore Blood Elf. They nerfed the Orc racial which was 20% Stun Reduction because it was widely used in PvP. Why nerf that? Are you gonna justify this somehow while also spouting Nelf racial doesn’t need a nerf? :clown_face:

1 Like

It literally cant… youd need to press it twice to enter stealth the same way Sub needs to press a cancel macro twice to drop Shadow Dance and then stealth.

I dunno why youre having such a hard time understanding that one ability was simply leagues ahead of all the others and thats why it got gutted. Someone dropping a well timed immunity is game changing too :man_shrugging:t5:. Meld has use cases, its just not at the level of old Arcane Torrent.