I’m glad to see more racials being changed, but I think Shadowmeld should be nerfed as well. It’s extremely strong in M+ and can make or break a key. Other “instant exit” effects typically have a short duration or a lengthy cooldown, so I’d say Shadowmeld should be given a specific stealth duration and/or a slow once you exit it.
No, go eat rocks.
You can’t deny how OP it is
Second this. Buffs are nice, but shadowmeld is on a different scale when it can negate whole mechanics, spells and abilities across pve and pvp.
Shadowmeld just needs a significant CD increase if used in combat (e.g. to 5 minutes)
Shadowmeld has been this way since WotLK not sure why retail babies are demanding it be changed now of all times. The race isn’t even that popular and has nothing else going for it, literally their next major racial requires them to both die and run from the GY to their corpse FFS.
Give other races new abilities. Why nerf? This community is so negative. Just suck all the fun out of playing everything till it’s stale and boring.
Night Elves…aren’t popular?
Man that is some good bait that I won’t be eating
straight faced and everything.
Shared misery. A very vocal minority complained that playable dragons were too fun, so that got nerfed. Now? Yeah, nerf it all. If running down hill in a straight line a little faster is game breaking, I don’t even know what you call something like Shadowmeld. Might as well need everything.
Shadowmeld should only work in combat when solo and not in pvp.
Honestly Shadowmeld isn’t that strong in PVP because there are so many DoTs floating around. Players need to be rewarded for a change for using abilities correctly and timely. And other racials need to be buffed in PVP so they do not take forever to use with long GCD times (eg Nightborne).
For PVE I can see the argument which is why Blood Elf Arcane Torrent was changed as the on demand silence and resource return was strong for M+.
you know its very strong for feral and rogues