Shadowmeld is not a Racial Vanish

Soooo after reading shadowmeld the ability NOW does not grant stealth it eliminates the threat off you and reduces the distance that enemies notice you and when you break the meld all threat is returned to you so poisons and bleeds keep generating threat and when you break it on a rogue your thrown immediately back into combat unable to stealth…No where does it grant stealth hense the “Shadowmelded” buff it gives rogues tho can shadowmeld have a packed walked away from them and if the pack is far enough away even with poisons and bleeds allow you to restealth Essentially on rogue it’s fancy blur with a slight distract on it since your threat will be returned when you break it But essentially if a packs is walked away when you shadowmeld it’s like if you die and they are dotted up not in combat but kinda far away to re engage ultimately losing in DPS unless the pack is just MONSTROUS and being kited away from you then I can see the value of using it kite away and restealthing to add garrotes and rupture dots again but its very niche

This wall of text is confusing.

Are you saying they’re changing Shadowmeld or are you just now figuring out how it works?

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Honestly it’s for people who misinterpreted what shadowmeld is. Most people say It’s a “Racial Vanish” but it’s not because Vanish gives you benefits

it gives you stealth like bonuses… always have… it has more downsides but its basically a vanish as in combat it does the same thing minus the ability to move

edit: theres a reason NE rogues and druids use it proc stealth bonuses in a fight… so no matter the “wording” its a stealth function

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I’ve never heard anyone call it a “racial Vanish.”

:dracthyr_shrug:

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As of this morning I can tell you if you shadowmeld it does not

Proc indiscriminate carnage, shadowstalker, improved garrote, or iron wire
In fact if you are stealth and then you Shadowmeld you lose all of those benefits even ones like Master assassin on Rogue

Rogue’s Vanish is better than the racial “disappear.” The issue does get confused as there is now cloak of shadows, shadowmeld, etc, etc. If you play a night elf you do have the racial. But you cannot move and it has no benefits to what a rogue would have. A druid would kind of experience this through their cat form abilities but it is not as strong as a rogue is the predominant stealth combat of WoW. Druids and Shamans were kind of a middle ground but then were grown to thrive in other areas as expansions came. Shamans with dps and Druids as healer or tanking (moonkin).

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Can you not shadowmeld and then cast stealth and then cast whatever stealth ability you wanted to?

I’m confused :neutral_face:

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No if you shadowmeld in combat you cannot restealth by casting stealth again honestly I think with how the class works if this was true then night elf would be the only race that made sense to play Rogue because so many of our abilities now rely us to be fully stealth and benefits also you would get extra bonus from Shadow stalker able to reapply all your dots again within discriminate Carnage get extra crit because of Master assassin extra growth damage because of improved garrote it would be too strong on a racial and a significant DPS increase

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Shadowmeld was a vanish at one point until bear tanks abused the hell out of it to a point they could wipe a raid and be the only one alive. It was nerfed to only drop threat if you are the very last living member of your group and clears your debuffs in PvE.

… Yes I have done it.

You can cast any of them in any order you may want. The only thing common in those is that you “disappear” from a certain point of view to the enemy. You really have to look at them to really see how it differs but on two truly outright make you vanish and the rest have catches like it takes three seconds or your threat goes down but you’re a ghost. Don’t know how they thought of it but in older expansions, as a rogue we could exploit this heavily. Vanish after a while and reappear exploiting everyone. Blizzard hated that and started adding things. But I digress. In the end, you can cast all of them at any time if they’re reset.

The vanish cast for rogues can allow me to cloak but the reset time is horrendous and all the combat would stop if waiting on just that. Blizzard does not want that exploit back.

When did this change?

Seem to recall using it as a PvE get of combat free and threat dump move this expansion.

You are correct it removes all threat from you so when a boss is focusing you and has no threat from any other party member they reset because they think no one is there hence why and raid if everyone stands back a rogue can go up throw a dagger and shadowmeld and they reset after a few seconds

Patch change notes are here:

Click the link and read the ability where does it say “grants stealth” the subtext on the buff reading stealth is only for the use of abilities like cheap shot and ambush

I don’t know why you’re replying to me. Where did I say anything about it granting stealth?

Sorry I clicked the wrong reply instead of the person you were replying to sorry about that

But they didn’t say it granted stealth either? They said they used it as a threat dump and to get out of combat.

:dracthyr_shrug:

In the open world, Shadowmeld can work as a vanish but if and only if your character is in combat.

But recently, there has been a trend to add nonsense pets (like the Faerie Dragon for Boomkin, Void Tentacles for Priests) such that these NPCs you can’t dismiss will keep you in combat even if you Meld. It’s actually been quite frustrating and had made me enjoy the open world less.