This is a serious topic, for those who enjoyed it and those that did not, please tell me about what you liked about it and what you did not like about it? For me->
1)Sylvanas and Tyrande, the conclusion to their conflict was so unworthy of either of them. Maybe Tyrande kills Sylvannas or maybe Sylvannas kills Tyrande?
1.2)The night warrior buff she got had no consequences
1.3)Give us a real explanation of why sylvannas was suddenly evil, you know the OG that resisted Arthas control and lead the original Undead faction.
Devos had a good point but why did she join the jailer?
2.1) Uther followed her but why? This is Uther not some North shire Abbey paladin.
3)The Archon was dumb.
3.1) THE ARCHON WA DUMB
Arthas-> they murdered his soul and idk why
4.1) Maybe they could have given more of an insight of what he went through when he picked up frostmourne and the struggles from there on out.
4.2) Did he try to fight back? What did he go through when he murdered his fatherm killed Uther? Was that him or Ner’zul?
The Jailor could have been a good villain but he was just a mediocre dude with a one-two skadew plan. Maybe he could have been angry that his world got conquered, his friends and family killed by the Titians , his allies betrayed him, his loyal subject killed and wanted to wage war against the Titans for justice?
Imo Shadowlands was Shallow and not worth much other than a few coppers.
I make up the story as I see fit. I care about the game systems. The legendaries could have just been talent points, same with covenant abilities. There were some annoying trinkets. I liked the first and third raid. I didn’t like the weird raid rotation season they did.
The zones were needlessly spread out, requiring long, tedious flight paths.
The mobs REALLY liked to teleport behind you when fighting.
The main city was boring.
Flying was restricted for awhile, which is always annoying.
Torghast did not live up to the hype.
The story was pretty lame, but it’s an MMO, I can’t reasonably expect Shakespeare.
By the end, nothing mattered at all except ZM, which made everything before it feel extra useless. Also I didn’t like the robo-nature aesthetic.
And all the npcs called me a “living mortal”, which REALLY annoyed me. Just rub it in that the devs do not care about choices players have made in making their characters.
Zones were spread out and was too much of a pain to get from one zone to the next.
Flying. I never thought id side with the wanting to fly at max level people but now i do. I dont have a lot of time to play so having to traverse Revendreth with ground mount to get to world quests took too much time. Then travelling to Bastion and doing the same.
I enjoyed Torghast but im super casual so my gear is average at best (which im ok with). But that meant i couldnt properly progress, which made it feel like a waste of time to do it.
As far as plot goes, nothing can possibly be worse than Jaina still remaining completely unpunished for murdering her soldiers and her father. All the promo material for BFA referenced this central question, and it was never mentioned again after it was revealed some wicker man was making her feel sad (?)
Sometimes less effort is made by Bliz to create heroes and villains that make sense, and Shadowlands had a lot of villains and heroes that were assigned their role arbitrarily.
In Bastion, angels that wanted to keep their memories felt like they were making a rational choice, and I didnt like being weaponized against them just to finish the quests. I didn’t consider them good or evil. It was so absurd that I completely forgot any of those characters existed, it was just meaningless background noise.
I really liked Ardenweald. The setting, the music as beautiful.
I also liked covenant sanctum upgrades. It was a nice thing to work on the side.
Late torghast was a nice side progression, if we forget legendary grind.
What I disliked was PvP gear system, how it rewarded better gear for rating, because it ruined random BGs.
Also really disliked the legendary system, both expensive crafted bases and Choreghast. Being a plate wearer on a small server, I went completely broke trying to pay for legendaries.
It also didn’t have a nice bite sized content to do. WQs somehow got long and unrewarding, solo gear grind became unwieldy. In general stuff that the game offered felt more like a chore than stuff to do.
To spite Archon honestly, just pissed off about how the shadowlands was created. Looking back, illgynoth’s whispers telling us about the three lies being told, plus how 3 covenants were saying the jailer was evil kinda makes sense.
He couldn’t resist the taste of revenge, he couldn’t ignore the thought of throwing Arthas to the depths of the Maw.
Technically, ICC Uther and shadowlands Uther are not same person. When Uther died half of his soul went into the Frostmourne, and other half went to Bastion. So shadowlands Uther is not a complete Uther.
Believe or not Archon is the most competent of the Eternal Ones.
He died in ICC. Shawdowlands had fragment copy of his soul. Why was the fragment distroyed? So that jailer couldn’t create the perfect meat suit for himself, and a better vessel than Anduin.
Okay buddy, Arthas burned Lordaeron Northrend expedition ships and kill the mercenaries he hired long before he picked up Frostmourne so let’s stop this BS.
No Nothing. Copy of him.
For a 8 seasons tv show perhaps, but certainly not 1 expansion of wow. The issue isn’t the jailer, believe it or not he is simple character but the how the story was told was all over the place. Keep it short, keep it simple, most people prefer simple stories with complex characters not convoluted story telling with simple characters. If I see 500 page magical realism novel in a fortune cookie, my first question is why? Just why? Followed by laughing while I’m moonwalking away.
Jailer talking about free will is like Hans Gruber talking about freeing political prisoners. Jailer was just an opportunist, he just wanted power.
I didn’t like the retconning of several important pieces of lore from the past 18 years just to “make SL make sense” it’s so bad basically pretend this part of the story never happened. All I care about is casual world content and SL was mostly abusive of my time in this regard. The only thing I enjoyed were the aesthetics of Revendreth and the Venthyr as well as The Ember Court(did max out max friendship with all guests on my main at the time).
Especially after the introduction of Pocopoc, who they establish as being created by the First Ones, able to reactivate coreless automata, and nobody ever brings up that the most important automata in the entire Shadowlands has lost its core. The logical conclusion would have been for Pocopoc repair the Arbiter.
I could voice all my gripes, but I’ve done that before…
So the real problem… HOW LITTLE MAILBOXES WERE IN ORIBOS! None near the Auction House especially! They even added two more in the wrong places!
I liked the transmogs. Liked the esthetics of Bastion, too. Leveling via threads of fate wasn’t too bad, either. Them taking it out is rather irksome to me.
It almost seems as if they WANT people to stay away from SL.
Because let’s be honest, how many people are going through that whole storyline again?
Especially those like me who just want a covenant line mog they missed. I missed cloth Venthyr one (as well as others) and decided to kill two birds with one stone on my 30 mage… nope.
didn’t even realize until I started it and looked it up. It’s only available still to lvl 60s.
Luckily I tried it on a 61 lock that I never did SL with (just did 1-60 from Chromie time stuff awhile back) and it worked so I can still get the mog without the hassle at least.