Shadowlands went from fun to not great

As shadowlands first came out it was fun. From boring bfa to this was amazing.

But now shadowlands is starting to feel like a dud expansion.

Everything from systems to rewards just feels like everything is fighting against you.

Torghast is fun the first few times, but now it’s so boring. Why is there no catch-up system for soul ash for alts? Or since the expansion has been out for awhile now why isn’t there just a reduction in soul ash needed for leggos?

Renown on alts is a pain. If you want to fully upgrade your covenant armor you have to complete the campaign for each alt. Shouldn’t we have something as long as you have completed your campaign for a covenant all alts in that same covenant can upgrade their gear without having to complete the campaign?

Mythic plus is unrewarding. Loot is even more rare and now it’s item level is so low of completing higher end keys.

You need an insane amount of valor just to upgrade mythic plus gear that it’s almost not even worth it.

Pvp was super fun at first. But now the boosting problem is insane. It makes any alt of yours that doesn’t have a decent amount of gear terrible. You will get destroyed by booster teams. Your Alts will get stuck at lower rating if you don’t have good people to play with.

We need solo que to fix this problem.

Why isn’t there a catch-up system for honor and conquest points for alts?

The maw is terrible with having to deal with the eye, losing styigia when you die, and not being able to mount unless you have a certain mount.

And the aoe cap is so bad. This is something that needs to be reverted.

Shadowlands might go down as a bad expansion if blizzard doesn’t do any meaningful changes soon.

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That’s what happens when PvP seasons are really long and alting is relatively fast. By the time we get 9.1, in legion we would be on 7.2.

Thanks Covid.

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There is in the sense that once you complete layer 8, it is unlocked account wide.

Completing the covenant campaign to get the covenant gear makes sense to me. Renown is easy enough to catch up on by just playing through the content.

40% chance for a drop is not low by any means. The ilvl drops make sense for the content it is designed for.

Your not supposed to upgrade every gear slot or a 184 all the way through 220. Resource management is important.

Just sounds like you want things without playing the content.

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Yeah, I’m honestly just logging in to cycle adventure tables at this point. I can’t bring myself to do Callings anymore and the anima grind is just so mind-numbing that I’d rather just unsub for six months or so and see what they do to expedite it, because there’s no way they’ll leave it like this.

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I don’t think it was covid, they were ready to go into alpha dec 2019 or something earlier… I think they took on too much, and had to add some quick fillers into the MaW to fill it out cause of feed back and are now on the back foot.

I’m not saying Covid isn’t a factor, but they really looked clueless with where to go with their systems they frontloaded or whatever.

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Tbh I don’t agree with much here but ever since I got aotc all I do is level alts and do old world content because everything I do will be null and void in 3 months

Blizzard, as a company, has a lot of difficulty making content.
IE: where are new pvp maps? Why are there so few dungeon? Why is there less content for covs than order halls there were more than 2x more order halls than covs? Why are there so few anima powers to select from? Why are there so few torghast layouts?

Blizzard seems to focus entirely on systems instead of content whereas things like FF14 focus on content to the exclusion of systems.

Look at overwatch, look at starcraft, look at diablo 3, look at the starcraft MMO (oh wait lol). It’s the same story across all IPs. Blizzard just can’t seem to pull the trigger on making content.

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The streamer community wanted this type of expansion, and they got it. Pretty funny its blowing up in their faces now. Guess they don’t know what is best for the game.

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Brainworms. This has nothing to do with ‘streamers’. Not everything in the whole world has to do with ‘streamers’. People didn’t like BFA adding a new progression grind every patch so blizzard isn’t doing that in slands. It’s very simple.

Really?
To each their own I guess.
Outside of dungeons, raids, pvp.
The covenant stuff I have a hard time caring about…
(mission tables? no thanks)
(more transport nodes? woopie)
(some little side event, meh)
(and that conductor that has you needing to be there at the time it shows or you miss out)

The renown upgrades that let you get a bit better rewards scaled for world quests… not to mention…

MaW is horribly implemented and not that well thought out. Felt like a rush job of smashing two systems from BFA.

Torghast feels like the mobs have annoying mechanics, are all same-y, portal boss is a nuisance and what looked like fun in Alpha or w.e… was over developed by Blizz once again and had them spend most of their time there.

It was nice once through to experience the zones but past that, this expansion feels like a dud for me from the start… it’s like the same feeling I had in BFA when I was like, ''cool, lets check out warfronts… oh it’s on a mage tower contribution cycle… so core system is literally time gated… ok let’s go check out islands… really? they sold me on X but this is what we get… "

They are doing very minimal things that can get the most worth out of them, hence gating simple things that should of been there out the gate to make things feel more rewarding, instead it feels like it just doesn’t respect my time.

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Yeah it’s a shame really because for a game like Warcraft, it has great potential but this team now is hell bent on systems and systems and systems. Now they’ve gotten to a point where they don’t know where to go with them.

This is what I kept saying… content is king, while we as people burn through it and will most likely complain…

Having mere little upgrades in things like travel tied to sanctum upgrades, another half-rushed mission table, or time gated conductor thingie… feels like instead of creating content, they literally used key things that could of been implemented from the start to make things feel rewarding and fun, into pseudo-content to unlock.

Kind of that Pathfinder mentality.

‘‘Let’s take something people can get from the start in a fantasy game that has other guards and npcs flying into a chore you wait for over a year to even get’’

''Holy batman! That is grade A content!"

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Well if that’s what you think and that’s what you got out of it then I feel sorry for you man.

A lot of my comments are actually just rehashed things some top players have said.

Like stoopz (I think that’s his name lol) and skill capped guides all did a video together about rated pvp and how we need a solo que. Stoopz has also said we need catch up systems for conquest and honor points for alts and new players.

Almost all of my comments are targeted for the casual player base.

And I can tell from your comments that you are against the casual players, but casual players is what makes up the majority of wows player base.

Shadowlands might be the least casual friendly expansion in a long time.

So if all you took from what I said to be “I just want free stuff.” Then I feel sorry for you.

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I’m not against that but I think it’s better to stick to your own experiences w/ the content.

Shadowlands is like… a chocolate covered turd lollypop

The first few licks taste great. When you first start, everything looks awesome.

Then you get past the initial burst of ‘oh this stuff’s cool’, you get into a giant ball of crap.

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While yes I do understand that, but I do see it another way.

1 - I wouldn’t say any of this stuff if I didn’t also believe in it and/or also not having gone through most of these things.

A lot of these comments apply to me as well.

While yeah I’m not doing +15 keys, but I do 10s and 11s and I feel the pain of runs not being rewarding with loot as they used to be in bfa and legion.

I do rated pvp. While not being a gladiator player I always push for 1800 for just the mogs and seasonal mounts. Bfa I got almost all of the mogs. But with shadowlands no can deny the boosting problem in arenas.

So on and so on.

2 - blizzard is always saying if they see/hear enough responses in certain areas they will change things. So even if some things don’t apply to you it always helps to be vocal about things so change can happen.

Fair enough when you put it that way. :slight_smile:
7 days left for me, I’d love to find some entertainment outta the world of azeroth but i’m in a rough place being solo and all.

I don’t have any faith left in Ion and co. They just have a different vision than what I want to see in the game. Too much number crutching, models, and reliance on systems that inevitably is ruining my enjoyment of SL and ruined my enjoyment of BFA.

I’d love it if they re-assessed their approach but I doubt that’ll happen. They seem to like the path they are on.

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I totally agree with you, but don’t forget this expansion’s beta/alpha testers warned the community that many things didn’t work in this expansion. It halted the release of the expansion by a few months, but it’s a busted game. None of the systems or content that Blizzard has ever introduced (besides Raids / Dungeons) have surpassed the base game + BC + Wrath. Cities and environments aren’t better. The talent system isn’t better. The PVP system isn’t better. The lore building isn’t better. The base philosophy for the expansion isn’t better.

So the great question is: why keep creating all of these new systems and changing the base game when the base game is what was amazing about the game? Expansions should be focused on expanding the world not modifying it into something completely new. We should have more balance, more classes, more raids, and more dungeons (the two things that Blizzard gets right). It is astonishing that this game is LESS balanced than it’s ever been, yet we only have have 3 NEW races after 8 expansions… None beyond the DK have much developed lore in the game. The lore building behind the DH was pretty terrible and the Monk… well it just appeared to gain interest in China.

Play to your strengths Blizzard and stop making “quality of life changes” because they significantly modify the qualities that made this game so amazing in the first place. New raids. New dungeons. Meaningful content for players to do. No one asked for this game to become Diablo rift farming… without loot.

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9.1 is going to be another double down on “content” we already have to extend the grind and time gating, to max out boredom.

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It’s sad. I don’t know who’s planning these systems and timeline for releases, but man they’re doing a poor job.

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It’s really not. I’ve switched covenants 3 times on my shaman alt. At no time was I ever forced to wait to continue my campaign. I could play through it in a straight shot.

One lfr clear or a few dungeon runs to grab some memories and you are caught up pretty quick.