Shadowlands: The Diablo of WoW

Sure. I’ll begrudge the ONE good thing about it.

Putting it quite gently

Well there was the one problem where the actual gameplay sucked beans. Nothing like having to redo all of your progress and grind renown and anima from zero just because Blizz didn’t want you to be able to play with your powers. Then there was the conduit energy which frequently barred you from even playing multiple types of content on the same character without significant time in between. And Legendary grind (crafting and collecting). And loot scarcity. And The Eye of the Jailer in The Maw. Torghast was a fun concept that was made bad through the sheer amount of grinding for soul ash and soul cinders you had to do for it. Just heap after heap of unfun systems that served no purpose other than to frustrate, annoy, and pointlessly timegate players.

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