Shadowlands Paladin Class Changes Preview

Not the first time that Holy Shock appears in the first datamining for ret. Most likely an error, altough I would like it.
Sanctified Wrath (formerly Light’s Decree) makes its return, yay!

I guess Shield of the Righteous will be exactly this…a shield. At least for ret and holy.

Man, I am so excited to see if they changed cooldowns on our abilities (CS and Judgment). Fingers crossed.

Yuck, Consecration is still in there, my question is if we use Turn Undead can we then stun them with Wake of Ashes?

Auras are there for all the people who think they were so great, I’ll be laughing though when they realize that they suck and have sucked, since forever.

We’re basically Green Lanterns

Yar, I’m really uncertain about Holy Power returning for Prot and Holy. I’m not a big fan of it for Ret, either, because I already have a rogue for combo point building playstyle. The big problem with Holy Power for tanking and healing is that those jobs tend to need their powers when they need them. Having to build combo points to heal or shield is irksome. Like trying to get that one Death Knight in my guild to battle rez, he’s always burnt whatever resource he has to build up to do that.

I play classic too, and I’m not sure I’d like seals to return exactly, but I will say one thing for them - it was different. Each class had their ‘thing’ and that was the paladins’. When they added Holy Power I was not a fan, and I’m not looking forward to its return. I have to admit, the only thing I loved about the Legion prune of the paladin, was I no longer had to fiddle with Holy Power as a tank. The smooth transition away from it showed how pointless it was to the job.

As for Holy - I got left behind on the healing department when it became more than babysitting the tank. I cannot contemplate healing these days, it just seems too much for me and I get overwhelmed by all the crazy buttons Holy has. Building Holy Power up on top of all that further blows my mind, and ensures I’ll go another expansion without touching my healing spec. So I can’t really speak for Holy paladins on if it is good or not, but for an armchair healer who might have been willing to heal a dungeon for some friends or guildees, my head just exploded.

I’m also going to echo the “where’s Exorcism?” call.

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The last time I played Hpal with significance to HP, it was in Cata, and personally, I can’t recall a time Hpal was stronger (except for now)

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Wake of Ashes Lash out at your enemies, dealing (210%315% of Attack power)%) Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 5 Holy Power.
Damage reduced on secondary targets.
Demon and Undead enemies are also stunned for 5 sec.
Generates 3 Holy Power.

No one saw how Wake of Ashes is being nerfed hard? Huge nerf to secondary targets, 3holy power down from 5, and the cooldown stay 45?

If cooldown stay it 45 i’d better see a new line of text specifying holy power spent reduce its cooldown by 1 sec for each holy power.

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Seems like there always has to be a downside. :roll_eyes:
That being said I keep my verdict til later into testing…it’s the first datamined build. A lot of things are going to change, especially talent-wise. Maybe we get a talent that modifies Wake.
We still don’t know what’s going on with Cons with it being both a ret talent and baseline, so this is definitely an early iteration.

WIth ret its downside after downside, and then rogue and mage its more stuff after more stuff after upside.

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Holy Power returning to Holy and Protection is one of the best things to happen to this class in a long time.

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If by best you mean worst then yeah I agree

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I just wish Empyrean Power procc’d off all damage, as it does not with the Azerite trait. We’ll have to see how well it works with CS strike… If the proc chance isn’t high enough, we may not see much use out of the talent…

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Have you been reading the other class forums? Rogues aren’t really thrilled with most of the changes, they really didn’t even get un pruned…

Mages are also underwhelmed. Ret and DK seem to be some of the best off so far, as far as the changes go anyways. But it’s still early in the Alpha testing so…

Mages and rogues don’t need much back. Classes are already broken as is.

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I still think Glimmer needs to be on a different tier than Beacon of Virtue. Right now, I use both and Avenging Crusader, so I Glimmer as I go and Beacon every time it’s up and kick in Avenging Crusader when I expect heavy damage. Much more fun than the standard Glimmer or Avenging Crusader builds and still has some pretty good healing output.

Here’s a thought. Give us a talent that enables us to use Holy Power if we want, so people can go either way.

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As someone who always hated how Glimmer overshadowed nearly everything else (and didn’t find the gameplay remotely enjoyable) this torpedoed my hopes of playing Paladin again. Now my only prayer is that they rein it in so it’s not more “Glimmer or get out”. Let me play standard build in peace

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I think you might be in luck. It may even turn out the standard build with glimmer is the goto. It just means you wont take Crusader’s Might or need to stand in melee.

Possibly, though I REALLY like Beacon of Virtue, so ideally I’d be able to do that. Ah well, just have to watch and hope, I guess.

Its a 20% chance to proc off Crusader Strike and it increases Divine Storm by 50%. Making it hit basically as hard as Templar’s Verdict. Its essentially Ret’s version of Prot’s Grand Crusader.

Well that sounds pretty good :slight_smile:

I’m sure Rogues are complaining about preparation, gouge and premeditation.
Giving them those would’ve made them the best class in the game hands down by a huge margin when they are already are the best class in the game. So not giving them those 3 ability is completely good, and understanding.

Now you said ret is getting the most out of it. You do realize that beside Holy Avenger, Seraphim, Blessing of Sacrifice and 2 out of 4 Auras we gain actually nothing?

Retribution Aura? Its a passive they’re slapping into an aura. Crusader Aura? Passive they’re slapping unto an aura, which actually will be annoying because we’ll have to change aura every time we mount up again. Wake of Ashes? Already in the game. Word of Glory? Already in the game. Hammer of Wrath? Already in the game. Empyrean Power? Already in the game. Almost everything they give us is already in the game, we play with them already. Other classes are essentially getting their old stuffs while we keep the exact same toolkit. We even lose stuff, blessings are gone. We even get nerf like to Wake of Ashes, only generating 3 holy power and a huge nerf to its damage.

Where is Exorcism, Divine Hammers, Final Verdict, Aura Mastery granting 30% spell damage taken reduced and immunity to silence and interrupts for 5sec to the whole raid, Long Arm of the Law/Pursuit of Justice + Emancipate. HoJ to 30sec and 20yards baseline, Repentance instant cast 1min baseline or Blinding Light baseline. Guardian of Ancient Kings, Freedom removing stun or ourselve? Cataclysm Sacred Shield.

You know, real unpruning, not slapping talents, passive or azerite trait baseline or into talents and calling it ‘‘unpruning’’ when we were already playing with those spells.

We’re getting shafted when other classes are literally getting spells they lost for real.

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