Shadowlands new toon theory, and flying

I’d still fly because I find it fun. I play for fun not efficiency. You want efficiency only if everyone plays the same way you do. Your view is incredibly selfish.

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You say that, but it remains to be seen if you would actually behave in that manner because we don’t have the ability to port wherever we want to go. Do you even realize how effective you could be? You would never have to spend time traveling. Of course you would just constantly progress through the game, it would be way more fun than anything like flying around looking at the sights, but way more broken than anything.

I play wow because I enjoy the world. Porting around literally everywhere would mostly take me out of the world I enjoy. You going to just dismiss my claim because of your own personal lack of willpower?

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They haven’t offered any details on any of this, so this is really a whole lot of getting worked up over nothing.

It wouldn’t take you out of the world at all, the opposite. You would be constantly engaged in the content of the world. No downtime. More heroic than ever before, more efficient than ever before.

You know what the difference between my perspective and yours is? I’ve lived through pathfinder and know how good the game feels with only ground mount. I know what the same game feels like with flying, and I know what flying takes away from the experience. You have no idea how you would behave in a WoW where you could efficiently teleport anywhere you wanted at any time. That’s just you talking out of your behind.

I still do use my ground mount sometimes, but it’s not the same as being bound to the ground the entire time like I was for the months it took me to get pathfinder part 2. I have lived this distinction and understand it. You don’t understand what you’re talking about in this example because it hasn’t occurred and won’t.

I am going to dismiss your claim because it’s BS and you know it.

You act like your opinion is the only one that matters. I don’t find being chained to the ground fun at all. It’s tedious and wow was a MUCH better game when you were able to get to max level, buy flying and have the ability to fly for 95% of the expansion. Having the ability to fly from max level never hurt the fun in any expansion yet when Blizzard announced no flying going forward they reversed that decision within 3 weeks due to the backlash.

If you find being on the ground fun then stay there and have fun.

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Funny how you are doing the exact same thing lol. You act like your opinion matters more than the opinion of the people who make this game.

Difference between you and me? I understand and vibe with the artistic direction the devs have for this game. You aren’t happy with pathfinder, I see it as a happy medium. Keyword being happy.

Take care.

Except in my scenario you can still play the game the way you want. In yours I can’t play the game the way I want. Yours is vastly more selfish than mine.

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There is no “my scenario” lol, I am happy with pathfinder. I would also be happy if blizzard chose to make THEIR scenario to have the game without flying altogether. That’s not my scenario, that’s just a possibility I would embrace. I have no agenda because unlike you, I am happy with what I get.

Neither will happen. People will always complain, and Blizzard isn’t going to remove flying beyond what they’ve already done for Pathfinder.

You’re sitting here defending being on the ground. You enjoy it. You can still play that way. Starting in SL I’m not going to be playing because flying will be locked away for who knows how long. It is your scenario.

I certainly progress faster when I get more done. It took way more time to get stuff done before I completed pathfincer. Do you have a preference for doing less, or even a lot less? Do you give yourself brownie points for gimping yourself?

Here’s the deal, guys. Back in vanilla the devs decides to aim future development into putting more fun into the game and removing pointless roadblocks, that clearly were not fun.

It worked. The population bloomed. Even though some people left because they thought the game was no longer hardcore because there was more than one flight point and cemetary in a zone, they were a minority. The feelings of people who were upset that raiding no longer felt epic with more player access were no longer being catered to.

Fast forward. As in any workplace, there’s been employee turnover. Only a few devs now play the game more than semi-seriously. They’re old-timers who think that the game would have been better if it had gone even more hardcore in the next expansion, that qol changes and fun were simply bad for the game, and these changes should be reversed. They think people wouldn’t know a fun game from a game that’s no fun at all, and only the fact that players were spoiled by these changes keeps the game from being purified.

It’s all about cognitive dissonance, thinking that the game would be better off without all those fun-loving casuals who pay most of the bills, yet at the same time thinking that with a few more swift kicks those casuals would suddenly turn into mythic raiders who play around the clock and would do anything they were told to to keep maximizing their progression.

We’re in full-blown mudwimping now, guys.

http://www.memorableplaces.com/mudwimping.html

The harder they try to remove options in order to make players play the game right, the more customers they will drive away.

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Lol sorry for your loss. I don’t know what to offer aside from my condolences. Fun is an overrated shallow emotional experience. Beat saber is more fun than WoW could ever be, as are many other games. WoW is far more rich of an experience than beat saber though. I don’t really play WoW for fun, I play it for immersion in a fantasy realm. That’s what the design of an RPG is, if you don’t like doing that, why are you playing an mmoRPG in the first place?

What I find amazing about your argument is that it is supporting Blizzard and Activision to be satisfied with the status quo and lackluster development. I know next to nothing about Activision, but I’ve played Blizzard games since they released Warcraft II: Orcs and Humans. Blizzard did not get where it is by playing it safe. Almost every IP they released was a huge risk, but most of them succeeded because of their mantra: by gamers, for gamers. Blizzard innovated, created, and pushed boundaries at almost every turn. Compare that to the last four expansions where it seems their primary focus is back-end development while minimizing the costs where the players actually observe the effort by rehashing and repeating low-cost work.

Flying is only one small aspect of the game, but the stated fact the developers would rather remove it than embrace, innovate, and create using flying says quite a bit about where their focus is today.

I cannot say whether that is truly the majority view in the development team, Ion as Lead Developer, or boardroom antics by starving resources to maximize profits. But either way it is actually counter to how Blizzard became such a big name in the gaming world.

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Lol introducing flying mounts is so brave and innovative in a 3d world.

Really… LOOOOOOOOOOOOOOOOOOOL.

Come on. What would be truly brave and innovative is to remove flying altogether.

Is this what shill means? “I don’t care if you make the game good or bad, I don’t care if it’s fun or not, I’m happy with what I get”. Interesting. I have some services I could sell you, since I’m glad you’re happy with anything and are willing to pay for it.

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If you don’t play wow for fun I legitimately feel for you. What a terrible existence.

Nope? Nice try at trolling though?

I mean, not really a troll. You literally just said you’re happy with whatever you get. I mean… though, if it’s true, you’re probably way happier than everyone else and we should all be jealous.

Ah truly terrible. I play WoW for sick roleplaying vibes and not just to zoom around having “fun”. So terrible. I bet you don’t even pretend you are your character while you play them LOL. Just a game to you.

Is WoW the only game you play? I play so many other games for so many different experiences, I think it’s a waste of what WoW is to play it for “fun”. If I wanted to have “fun” I’d play beat saber or some nintendo game. WoW is for imagination, not “fun”.