If you were wondering if MM/BM were going to be able to kite once again in the next expac, things just look grimmer with each new Alpha iteration. Not only are there going to be more snares with less/no cds, but increased melee movement speed, shadowsteps and charges for a wide range of melee, not including off-the-walls new abilities like the newly buffed DH 50 yd charge+root+shadowstep, or:
Abomination Limb (Death Knight)
Sprout an additional limb for 12 sec, dealing (45% of Attack power) Shadow damage every 2 sec to nearby enemies. If an enemy is further than 8 yds from you, they are pulled to your location.
i.e. 6 deathgrips in a row, that are automatic and so off the gcd…
What is our outdated kiting toolkit, that is insufficient for the current expansion, given to deal with these new and buffed features?
Disengage is back to its old CD (20s, still no freedom or Post-Haste baseline)
Steady Shot once again extends the duration of Conc Shot for 3s…
BM/MM get back wing clip.
MM may get Binding Shot standard.
Revive pet is getting a… nerf? So if your pet dies you will be stuck standing still for 6s and an easy kill?
The buffs were all useful durations and abilities back when melee had a fraction of the mobility they have now. Some of them are even still nerfed compared to their original iterations. Why can we not see, if not an actually useful kiting new class covenant ability, then at least a wider unpruning/unnerfing, with tuning to happen later if we really do manage to somehow become too effective at kiting?
Why not simply return the following functionality at the barest of minimums?
Master’s Call standard.
Post Haste as a glyph (or standard).
Tar trap radius large enough to be useful for kiting again.
Traps invisible again.
Trap trigger radius once more larger than melee range.
Pet Disarm returned (via an honor talent if needed).
Aimed shot once more castable while moving (in PVP at least…)
Pet snare’s back to 100% uptime, with range increased to what spider’s used to be (25 yd).
Of all of these I think the 100% uptime pet snare was always the most obnoxious, but given, not only the current state of melee uptime, but the increase we are headed for in 6 months time, I still dont think it would be enough. To be honest I think it would take Master’s Call getting 2 charges, but even then, if BM gets nerfed in PVP to the level its currently at and MM doesnt get AiS while moving then even that wouldnt make either spec half as effective a kiter as they used to be.