Shadowlands had the hardest mythic dungeons

Plaguefall and Theater of Pain were brutal. Most of them were. So many mechanics for a lot of bosses to get used to. Sanguine was tough, too.

I don’t think there’s any xpac that has a full collection of the “Hardest mythic dungeons”

There are seasons where there are notoriously difficult ones - RLP, ToJS in S1 DF, DoTI Rise in S3 (which wasn’t majorly difficult, just a clear step up in difficulty compared to the rest of the pool that season.)

S2 SL was certainly a tough pool though

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Just out of curiosity, was there a point we missed that you were trying to get across or are we just sharing our opinions on dungeons?

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Hopefully some complaining about the coming S2 dungeon pool, because it feels utterly awful on the PTR.

Tbh I thought DoS was much harder. And if people failed dps checks, you were in for a ROUGH time.

No idea lol.
No context given, as usual with these kinds of threads.

I really hated Mists of Tirna Scithe, not because of the difficulty, but because of that stupid tree stump puzzle that keeps knocking me back :frowning:

Ah… I see.

Yeah… lots of confusion here. lol But the above person might be correct here, if that’s how people are feeling.

I believe it was team Liquid, RWF on both raids.

I agree that they are hard. Pretty challenging.

And I loved it. I had fun.

Shadowlands M+ Dungeons were my favorite of all the 5-man dungeons in the whole WoW. Plaguefall, Necrotic Wake, Theater of Pain, De Other Side… there’s nothing like it. These Dungeons made me love Shadowlands over all other Expansions.

They need to remove more than half of the out of combat travel time from this dungeon (which would allow them to reduce the timer by about 5-6 minutes), and nerf IQD into the ground if they ever want to bring this dungeon back.

I remember running +22 Halls, and having it hurt like a truck to the face.