Greetings fellow Void enjoyers! I am making this post based off my own feelings about the beta from what I’ve experienced so far. Most of which this has to do with PvP though I don’t think my feedback is only for that community. I do think that it will have value for all Shadow Priest players. I’m a consistent Duelist PvP’er, KSM, and AoTC player for regards to my skill level.
First things first VoidWeaver feels like garbage.
Why:
- So right off there are a few glaring issue with the tree. Most importantly is the fact that you are FORCED to play Dark Ascension. Its the premier Void tree and you are unable to use the ability Void Eruption.
– Solution: Make void blast a shared talent choice with Void Corruption. Which is a Stackable Damage over time ability that does its damage over 1 second, and deals damage every .25 seconds. Why is this better? Unlocking us from dark ascension now gives us the FREEDOM to select other talents and not feel bad about it. Taking DA and not taking MS:I just feels like its missing the mark completely. In-fact it feels worst because, taking Spike but not taking Mind Melt and Mastermind also feel equally bad. Just make sure that its tuned properly to account for not having 20% damage from DA.
- Entropic Rift Looks like a black hole and doesn’t pull you in. Look I get that it probably has something to do with M+ and the grouping of the mobs but truthfully I don’t care. Change No Escape to pull enemies towards the center of it, maybe even lower the slow amount so it is escapable. Also It doesn’t have to interrupt spell casting while the enemies are being pulled in, so it doesn’t necessarily have to count as a CC other than a slow. When you consider that it starts out as a small zone and only gets bigger towards the end of the cast, I don’t think it would be too strong.
Archon
Truthfully I don’t have much to add here. I’ve been playing this mostly because it actually feels more cohesive and just stronger overall.
- Heightened Alteration Will pretty much never see any use. Very seldom are we ever going to choose extend the duration that we don’t deal damage. In-fact with the pace that healers are able to top people it can be done in 2-3 globals.
– Instead I prepose something along the lines of while Power Word: Shield is on cooldown, (insert number here)% damage is returned to you as healing.
Aside from that really I’m still playing around with Archon and it doesn’t feel awful. The only other thing Id like to see is Halo cast speed drop and set to a steady 1 second cast. Unsure if its just the haste value feeling or what but it does seem to just be a little slow, especially when you consider travel time.
Talent Trees
- Priest Tree
-Last I knew Sanguine Teachings and San’lyan were not giving proper values in Arenas. Fix that. - Swap Holy Nova with Spell Warding and Blessed Recovery. Its would just add another talent for Shadow priest allowing us use it elsewhere.
- Cauterizing Shadows, what even is this talent? 33k Heal when we have 6+ million health is just a laugh. Then once you realize that you’re goal is to never trigger the effect that talent is just the icing on the cake. The priority is to keep your DoTs on enemies up the whole time we are in combat and with Void Bolt it will be extending the duration. Also Mental Decay actively fighting it.
– I’m not even sure what you went for here in this talent. It makes no sense at all and the only reason its picked is to gain Manipulation. I’d like to see Phantom Reach moved up to this spot and given the ability BUM BUM BUM - Door of Shadows In place of Phantom Reach. 1 min CD, 40 yard range, 1 second cast. Look not having mobility at this point in the game is just embarrassing. While we can do steady sprints with feathers and PW:S we have no way of being able to do some serious displacement. without costing us damage. If you throw out everything I said At least give us this ability.
Shadow Tree
- Silence OR Dispersion is baseline. Normally I’m against making abilities baseline but currently we need to use 8 talents to unlock our next tree. DP > Apparitions > Misery > Surge > Though Harvester > Psychic Link are all basically required. Leaving 4 open spots with 2 points to spend. You can Take both but then are unable to buff them. Or take 1 + buff. Either way giving us both with the ability to buff 1 I think would make it healthier.
- COMBINE THE SHADOW CRASH TALENTS Lazy thinking is not a good reason to split talents so we have more things to pick. We are never going take just crash without Whispering Shadows.
– Instead have something like our DF tier 3 of buffing Shadow crash damage per stack of (insert random buff name here), Tie it to Mind blast / Void Blast / Void Corruption. - Shadowy Insight Now gives a temorary charge of Mind blast / Void Blast / Void Corruption
– Time to give it back. Spec feels and plays much better with it also with VoidWeaver its just a passive buff to not miss out on very important damage. - Maddening Touch, Dark Evangelism, Mind Devour, And Phantasmal Pathogen, are all just lame 2 point talents that we have to take to get us to the next row.
– This is a great row to start pulling out our already swamped PvP talents. Example: combine Phantasmal Pathogen & Maddening Touch. Move Mind Devour right 1 and put VOID ORIGINS underneath Ancient Madness (bring it back to the game). A different version of Mind Trauma would also fit well in there.
Shadow Priest abilities
Some of this you might have already picked up on but I’ll go threw everything Id like to see changed anyway.
- Vampiric Touch Dispel protection changed, getting this dispelled off you gives you the debuff of Malediction. Absorbing healing taken for (x) amount or 8 seconds. The priest gains the full benefit of their mastery attacking targets with Malediction.
- Halo Mana cost reduced to 50,000. Surely won’t notice it in pve but there are moments where you do in pvp.
- Void Origins brought back to the game. - Remove Void Volley I really don’t care.
- Door Of Shadows put in the Priest Tree. We need a reliable way to move from A → B
- Shadow Fiend put to a 2 Min cooldown. Easier to sync with Void Eruption builds
- Power infusion no longer dispellable. Its time, especially getting it spell stolen is super lame considering the state mages are in.
And that’s about all I have. I’m sure there’s more and quite frankly I don’t expect much more changes between now and the release of the game. These are just somethings that I think would greatly improve the class going forward. Currently the biggest disappointment is VoidWeaver. Please fix that ASAP.
I’ve tried to leave out things like “buff damage on x/y/z” due to at any point blizzard can decided that DP does 5mil damage per tick and instantly we’re the best class.
EDIT: 8/7/24
Throwing some more information in here as I play more on the beta. PvP is very disheartening.
Honestly some things I’d like to take a look at changes.
Making Void Eruption / Dark Ascension AND Halo baseline instant cast.
- I understand the hesitation in adding more instant cast into the game. And as someone who has played melee classes I fully understand wanting to be able to kick something but truthfully they’re bigger fish to fry.
– We’re the only class that has to cast our burst cooldown. Not doing damage but just trying to get our offensive off, to do damage. If its the damage aspect of Void Eruption worry not, its only doing 85k damage. Giving us access to Void Bolt, which is still only averaging 300k a shot. Aside from that the vast majority of shadow priest damage is going to come putting up and maintaining DoT’s on the targets.
– In regards to Halo, in archon its only hitting for 300k a whack, even if you add in every hit from all 6 were looking at roughly 1.8million over the course of 15 seconds. And while it is an AoE the potential to break CC is there and you’re not guaranteed to hit all three targets.
– And once you consider the fact that even AFTER getting these two abilities off in order for shadow to do any type of “kill target” damage you still need to channel MF:I or Void Torrent. Nothing else in our kit is going to be able to give us any meaningful on demand damage. Both of these being kickable AND We either lose our Void Torrent or a charge of Surge of Insanity if we want to fake cast.
Hero Talents
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Voidweaver
– After some playing around with it there are scenarios where it doesn’t feel awful. I’ve found that If I know I’m going to be run at it does add some more survivability through Void Leech and Embrace the Shadow. Also the ability to cast our Void Torrent on the go, while being able to reposition around a pillar to avoid CC or charge a healer for a follow up fear is nice. I expect it to be the more common choice when not playing with a Warlock.
– It also is very strong into class that have absorb effects. Devour Matter giving us not only more shield damage but also insanity (which alone feels much better). No Obviously purging shields will be better when able, but that isn’t always an option. -
Archon
– Not much has changed on my opinion here. The damage is some of the best I’ve been able to do. That being said it seems to rely on being able to free cast a little bit more. Halo getting off is an essential and its just one more thing for them to stop. Because of that I find in match ups that aren’t vs Caster cleaves I’ve started to lean more towards Voidweaver. Also playing with a Warlock is another good time to play Archon because more than likely they are going to be the primary target allowing you more free casting ability.
General Tip
If you are playing with Mind Flay you should be capping out the talent Dark Evangelism before you put your point into Mental Decay.
Mind flay is a DoT effect and gets value from DE, which will also effect ALL you’re DoT effects. unlike MD.
More Feedback
I’ve pretty much given up on Dark Ascension even with Voidweaver. (Not that I’m mad about this). I can see DA being better in PvE when you’re not trying to fake kicks and you can just do your rotation. In PvP that’s just not the case. Void Blast hitting for 450k while in DA isn’t enough for how difficult it is to get off. VS running Void Eruption and slamming 5ish Void Bolts off for 300k which is an instant.