Shadow Priests:

This has to be the most useless class in the game right now (Well, that and Elemental shamans). As a caster we are completely terrible. Our DOTS are laughable, our burst damage is on par with others normal damage and we can't take even the slightest damage.

WTH Happen to this awesome class?? I see Mages getting their GPs and man they can survive and move. Locks survivability is awesome and do serious damage... What do we bring? Mind control?? a fear that everyone breaks? Throw a useless shield on me that boosts my speed to that of a shaman in Wolf form for 3 seconds??? Really????

Come on Blizz, I don't mind having to work for damage with skill but this is just not fun and broken.
Still my favorite character of all time. Still fun to play.
Blizzard is just full of bad developers who don't understand how to balance classes and specializations.
Lock survivability really isn't particularly awesome anymore. Aff's self healing was completely gutted. Demo has Soul Link which is okay but not really that huge. Destro has nothing. The class is only good because Aff's single target dps is ridiculous.
I believe the devs said they were going to fix shadow in the 1st patch. it doesn't look like they really tried. I think they ended up buffing a few existing spells, and it took them months just to do that. plan on shadow being broken for the whole x-pac I guess.
11/06/2018 01:43 PMPosted by Rockadee
Still my favorite character of all time. Still fun to play.


The mechanics are there, but the damage is way off.
Yeah, our rotation sucks. Get rid of voidform and bring back sw: death, devouring plague, and orbs.
Eh, number tuning goes a long way. Your first 2 complaints were DoT and burst damage which are a matter of tuning.

What else do they bring?

Offensive dispel and mass dispel. Usefulness depends on the encounter, but Uldir has one where mass dispel is great.

Strong council style sustained spread add damage patterns. Uldir doesn't really have a fight like this but they're a staple and more will be coming I'm sure.

With better tuning they are a strong execute class. I felt I'd they had a bit of a bump up they would be a great class for Ghuun due to how long he stays at low up.

Mind control can be niche useful in some dungeons. Same with shackle undead.

For PvP they are extremely tanky, can MD ice block and bubble, can life swap defensive save a partner. Only blanket silence left in the game.

With the damage buff they'll also go back to being extremely deadly if give a few seconds to free cast.
11/06/2018 02:18 PMPosted by Argorwal
Eh, number tuning goes a long way. Your first 2 complaints were DoT and burst damage which are a matter of tuning.

What else do they bring?

Offensive dispel and mass dispel. Usefulness depends on the encounter, but Uldir has one where mass dispel is great.

Strong council style sustained spread add damage patterns. Uldir doesn't really have a fight like this but they're a staple and more will be coming I'm sure.

With better tuning they are a strong execute class. I felt I'd they had a bit of a bump up they would be a great class for Ghuun due to how long he stays at low up.

Mind control can be niche useful in some dungeons. Same with shackle undead.

For PvP they are extremely tanky, can MD ice block and bubble, can life swap defensive save a partner. Only blanket silence left in the game.

With the damage buff they'll also go back to being extremely deadly if give a few seconds to free cast.


LOL... You clearly don't play shadow PVP.
They are not even close to tanky, I dont know who told you that LMAO! I know you are trying to be of a different view but you are in the extreme minority, even the Devs see there is a big issue.

I will give you A for effort though.
Doing a legacy run of varmithras in antorus mythic for xmogs.

Four priests, one of them says "no point healing this fight, everybody dps. just switch to disc or shadow, either way"

I felt a little bad for shadow.
11/06/2018 02:21 PMPosted by Radiuss
11/06/2018 02:18 PMPosted by Argorwal
Eh, number tuning goes a long way. Your first 2 complaints were DoT and burst damage which are a matter of tuning.

What else do they bring?

Offensive dispel and mass dispel. Usefulness depends on the encounter, but Uldir has one where mass dispel is great.

Strong council style sustained spread add damage patterns. Uldir doesn't really have a fight like this but they're a staple and more will be coming I'm sure.

With better tuning they are a strong execute class. I felt I'd they had a bit of a bump up they would be a great class for Ghuun due to how long he stays at low up.

Mind control can be niche useful in some dungeons. Same with shackle undead.

For PvP they are extremely tanky, can MD ice block and bubble, can life swap defensive save a partner. Only blanket silence left in the game.

With the damage buff they'll also go back to being extremely deadly if give a few seconds to free cast.


LOL... You clearly don't play shadow PVP.
They are not even close to tanky, I dont know who told you that LMAO! I know you are trying to be of a different view but you are in the extreme minority, even the Devs see there is a big issue.

I will give you A for effort though.


Edge of Insanity is almost game breaking with how tanky it makes them. 20% full damage reduction all the time is actually really powerful. It just loses some of the risk/reward right now because going into void form isn't as big of a damage buff as it should be.

You should go post on the arena forums that you don't think Shadow is tanky and see the responses.

Here is a recent thread on them. Notice the multiple comments of how tanky and hard to kill they are.

https://us.battle.net/forums/en/wow/topic/20769559372
11/06/2018 02:21 PMPosted by Radiuss
11/06/2018 02:18 PMPosted by Argorwal
Eh, number tuning goes a long way. Your first 2 complaints were DoT and burst damage which are a matter of tuning.

What else do they bring?

Offensive dispel and mass dispel. Usefulness depends on the encounter, but Uldir has one where mass dispel is great.

Strong council style sustained spread add damage patterns. Uldir doesn't really have a fight like this but they're a staple and more will be coming I'm sure.

With better tuning they are a strong execute class. I felt I'd they had a bit of a bump up they would be a great class for Ghuun due to how long he stays at low up.

Mind control can be niche useful in some dungeons. Same with shackle undead.

For PvP they are extremely tanky, can MD ice block and bubble, can life swap defensive save a partner. Only blanket silence left in the game.

With the damage buff they'll also go back to being extremely deadly if give a few seconds to free cast.


LOL... You clearly don't play shadow PVP.
They are not even close to tanky, I dont know who told you that LMAO! I know you are trying to be of a different view but you are in the extreme minority, even the Devs see there is a big issue.

I will give you A for effort though.


They are fairly tanky (for a caster) if you build for it. I pvp primarily on my shadow and I don't have issues.


They are fairly tanky (for a caster) if you build for it. I pvp primarily on my shadow and I don't have issues.


I dont have issues with the mechanics and when skill is even, they lack everywhere in damage. As far as being "tanky" I don't agree at all. That 20% reduction is only good as long as you don't cast any real spells lol. So if you want to just be a beating post for a few seconds, cool.. That's not what I play shadow for.
11/06/2018 02:40 PMPosted by Argorwal
<span class="truncated">...</span>

LOL... You clearly don't play shadow PVP.
They are not even close to tanky, I dont know who told you that LMAO! I know you are trying to be of a different view but you are in the extreme minority, even the Devs see there is a big issue.

I will give you A for effort though.


Edge of Insanity is almost game breaking with how tanky it makes them. 20% full damage reduction all the time is actually really powerful. It just loses some of the risk/reward right now because going into void form isn't as big of a damage buff as it should be.

You should go post on the arena forums that you don't think Shadow is tanky and see the responses.

Here is a recent thread on them. Notice the multiple comments of how tanky and hard to kill they are.

https://us.battle.net/forums/en/wow/topic/20769559372


https://worldofwarcraft.com/en-us/game/pvp/leaderboards/3v3
https://worldofwarcraft.com/en-us/game/pvp/leaderboards/2v2
Tell me how many Shadow priests you see there?
Bring back CoP.
...

Edge of Insanity is almost game breaking with how tanky it makes them. 20% full damage reduction all the time is actually really powerful. It just loses some of the risk/reward right now because going into void form isn't as big of a damage buff as it should be.

You should go post on the arena forums that you don't think Shadow is tanky and see the responses.

Here is a recent thread on them. Notice the multiple comments of how tanky and hard to kill they are.

https://us.battle.net/forums/en/wow/topic/20769559372


https://worldofwarcraft.com/en-us/game/pvp/leaderboards/3v3
https://worldofwarcraft.com/en-us/game/pvp/leaderboards/2v2
Tell me how many Shadow priests you see there?


First, that leaderboards viewer is pretty trash for viewing spec representation.

Arenamate breaks the data down much better. Pretty solid no matter what you look at. Better in 3v3 and RBGs.

https://www.arenamate.net/?region=&realm=&rating=2200&ladder=3v3&faction=

Second, I don't think anyone here as said in their current state shadow priests are incredibly strong or anything. Just stating their current state and strengths. Wasn't that the point of the original post?

Also, where are all the warlocks? And wasn't there a shadow priest in the finals at Blizzcon?

I guess I don't know what you're really trying to prove or say here.


First, that leaderboards viewer is pretty trash for viewing spec representation.....

.


Once I read this, I stopped.... There isn't a better representation out there than THE leader boards LMAO!!!! - It shows you what the best players are using and pssst... it ain't shadow priests!!

Good lord. Come on man, You ran into that one.
11/06/2018 04:14 PMPosted by Radiuss


First, that leaderboards viewer is pretty trash for viewing spec representation.....

.


Once I read this, I stopped.... There isn't a better representation out there than THE leader boards LMAO!!!! - It shows you what the best players are using and pssst... it ain't shadow priests!!

Good lord. Come on man, You ran into that one.


Dude, I clearly meant how the data is shown.

Arenamate tallies up the number of each spec and class for whatever rating cutoff you want.

Want to see how many shadow priests over 2400? Arenamate does that. Blizzards website is just a list. Arenamate pulls the data from Blizzards site and just makes it way easier to read.

Anyway, it's clear you have no idea about how PvP works, and the idea that shadow is actually decent in PvP is not what you want to hear so keep believing what you want.
11/06/2018 01:42 PMPosted by Radiuss
Locks survivability is awesome and do serious damage...

haha

hahahhahahahahahahahahaha

funny
11/06/2018 01:46 PMPosted by Andáríèl
Blizzard is just full of bad developers who don't understand how to balance classes and specializations.


What exactly have you developed that's on par with this game? Methinks, nothing. Just saying.