Suggestion for Shadow preist, rework PVP-talent Phase Shift for this spec.
While in Shadow Form duration of Phase Shift is incrased by 0.5 sec.
Also, the outline of the priest is difficult to see in the shadows after Fade, that makes all snare (slowing movement speed) effects directed against preist to miss for 1.5 - 2.5 sec after Phase Shift.
I was inspired to make this suggestion by a fight today against sp (I was in melee cleave), Blessing of Freedom buff made his gameplay very impressive, he fluttered like a butterfly and stung like a wasp, which is something they need so much.
Aren’t you really tired of the current concept of Shadow priests being punching bags?
Indeed if the spec needs to stand and cast nowadays, it deserves to be tankier than a raid boss with the damage specs do. Why people wanna homogenize the game all the time though is beyond me. It’s almost as if they like boring scripted gameplay.
Dude stop you are clue less, any thread you post is litteraly saying dumb stuff making Jokes of people like an idiot or telling people how bad they are etc…
Pretty sûre sp isn’t the reason why you are stuck, if you actually spend more time in game than trolling here you’ll knoow sp isn’t ‘’ broken ‘’, litteraly any awc player plays with mage, True unkillable and op spec.
Bahaha spriest doesn’t need anything at the moment. You’re campaigning for mobility for probably the tankiest class in the game. No, you will be fine.
Now back to what needs to be done like pruning rogues from wow. We can all get behind that I’m sure.
Sp COULD get other tools like mobility and stuff but thats gonna be a rework type thing. As of right now the only thing sp needs imo is nerfs. If you are not ww fury feral mm you wont make a dent on them.
That’s right but for some reason they just refuse to go in that way, but unfortunately the class you listed are litteraly everything you face 24/7, this explain that.
But I don’t get why the hate when mages are litteraly god mode since multiple expansion and all top player say it’s immortal (they also exusively plays with mage at high cr, rmx/wmx/mlx even mm/mage etc…).
I actually really like the way shadow plays, we have too many specs that have all the mobility and all the slows. Not everything needs to be gap closers and spammable disables.
Shadow should be left alone as is without any adjustments unless the meta changes. The damage nerfs were unnecessary given that shadow wasn’t top tier anywhere, but I also don’t think a 3% nerf is going to alter the position of the spec in any pillar.