I am leaning towards Venthyr and Nadjia for Thrill Seeker because that 20% speed up seems to line up with our ramping.
I won’t be able to make an informed decision until we see our conduits and the soulbinds for the other covenants. Thematically? I really like Venthyr’s aesthetics and its teleport is going to be awesome for m+.
None, as I will be quitting if they continue to ignore Shadow. Covenants and soulbinds won’t fix this dumpster fire, but they’ll probably make it worse, just like azerite traits.
It’s either heal or play warlock, basically.
(I haven’t even looked up holy/disc so healing might be out of the question too.)
We really need to see how major conduits are to see how they are balanced against certain DPS soulbinds.
As it stands I am leaning heavily towards necrolord bonesmith due to that nice
“After landing 10 critical strikes, you gain 20% increased Critical Strike for 10 sec. May only occur once per 1 min.”
as well as the “if you ever die your armor keeps going for 10 seconds”.
Of course that would mean that path only has access to one dps conduit so again, heavily depends on conduit value, if we have 1 good and a few meh ones I might be going with that.
Dont think I would be going venthyr unless the necrolord minigame is utterly boring an unfun compared to the venthyr party or conduits become covenant specific and venthyr get some ultra strong and fun conduit.
Too early to tell, but of Venthyr, I think the Mad Duke would be the strongest.
It’s unclear what causes your potions to increase to 100% length, but that would be pretty powerful. Additionally Door of Shadows becomes an instant cast 40 yard blink, albeit on a 90 second cooldown. For Shadow that’s a big deal.