I like the concept of the Void. But their depictions of it (apparently the Void is purple) isn’t what I would expect . When I think Void, I think black nothingness. Maybe in the Wow universe, purple is their black. I also envision the Void as this life sucking, creeping black nebulous like mist that coalesceses into all kinds of shapes that can only be extinguished with light and vice versa. But I thought I remember the lore saying the Void Lords were extremely weak and vulnerable outside the Void, which is why they’re limited to corporeal manifestations and corrupting already existing entities in WoW reality (convenient for the artists/developers ).
As far as gameplay, if you like fewer spells and more DOT applying, go Affliction. If you want more abilities to manage and more spell weaving where damage is split between DOTs and spells, go Shadow.
Honestly, I’ve wanted to like shadow priest for a really long time. I’ve got one that’s at least level 50, has class mount, etc. There’s time invested. But I just…can’t. Every time I login with that character with a plan for leveling, I’m back at character select in 5 mins. Having said that, I also haven’t enjoyed affliction as a spec since the end of Legion. The upside in picking affliction is that at least you have your own tank and don’t have things coming to smash your face like you do as a shadow priest.
I have always loved Affliction, but if you’re PVPing at all, Priest is far and away the stronger choice. Shadow is tankier than any affliction spec, it does more damage, it’s higher in the Top 15 charts (no warlock spec appears), and it has TWO healing specs meaning it’s always going to be viable.
I like them both. I think I prefer the affliction AoE and the spriest single target.
I mostly play hunter and tanks, so take that with a grain of salt.
Affliction single target is indistinguishable (to me) from destruction. Manage dot, push big nuke. I dislike it more than dealthbolt from BfA, but less than the malefic grasp. The seed changes in 9.1, though, make aff really fun to play in m+ (finally). I just wish it hadn’t cost them so much in single target to get there.
Shadow AoE, though, makes me die inside. The pulsing boom from mind sear should be way stronger, imho. There should be better payoff for managing dots correctly.