Shadow Priest viability

With the removal of the debuff limit can I play as shadow and be viable in PVE?

Of course. I mean youll have to scroll down to 30th on the DPS meters… but its playable yeah.

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It’s still garbage due to mana problems, and even if it didn’t have mana problems it would be mid. It’s only raid wide buff that’s any good is shadow weaving, but warlocks don’t do enough dps for the trade-off to be worth it as opposed to just taking another warrior.

They are nasty in PvP though.

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With debuff removed the boss kill timer should go down a little bit now at least and allow both sw pain and embrace to be put up so a health regen to the raid and increase shadow damage for the possible more locks being rolled. SoM buffed the health of bosses which made the Sp mana problems even worse.

The main hurdle is the same one Elemental faces: Longevity. If you go full ham dakka dakka magdump you’ll turn your mana into noise SUPER fast and will OOM in under a minute. Youll need to find a way to mitigate this. Dark/Demonic Runes, Major Manas, Nightfin & Mana Oil. Oh, and probably picking up Meditation in Disc for the regen while casting. Longer fights youll want double Mindtap and/or Mindtap + Second Wind.

boss kill timer should go down a little bit now

Except you replaced a warrior with a shadowpriest, so boss kill timer actually goes up.

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Or the warrior didnt want to come because theres 19 others already and its a knife fight for loot.

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Some guilds will take it to maintain a debuff for the Locks, but that isn’t really the meta as Locks suck compared to just bringing another warrior instead of the shadow priest. You spend most of the raid wanding or you’ll OOM (You can literally OOM in a few seconds if you tried to) and just maintain a low rank of SWP

The very good news is Shadow is a monster in PvP, so healing raid, getting Anathema and making everyone regret their existence is a great option!

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Imagine tryharding easy raids in Classic.

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I’m just pointing out flawed logic, not sure why you’re assuming I’m super tryhard. I do not care if my raids bring shadow priests, boomies, eles, w/e.

JUST BRING MOR WARYUR

half the raid is warriors
only 1 man can get QSR, Flameguards, Onslaught, Clownboots/CTS, Maladath DTPs, Ashkandi, etc etc

As someone thats raided from Lucifron to KT on 2 Warriors… the moment i saw more than 4 DPS warriors in a PUG i joined i immediately dipped. A 1 in 5 (or worse) chance to win the gear im after that theyre also after isnt worth wagering my weekly lockout on.

only warrior is playable

what are you talking about man, jesus christ.

Dude said “more debuff slots = better kill times = less shadow priest mana problem”.

I said “This is not true if you change your raid comp such that your raid does less damage overall”.

And you’re freaking out.

Its 2024. Gaslighting does nothing but admit youre on the defensive due to not having an argument.

Your complaint was BUT YOU WOULDNT BE BRINGING ANOTHER WARRIOR. My response is “most people arent going to sign away their weekly lockout for a 1 in 5 to 1 in 10 or worse chance to get what theyre after due to loot competition, so some of those spots are open anyway.”

If you keep this up youre getting forever box’d.

Should be good, we’ll have Mana issues just like before but now we’ll be able to keep shadow weaving up easier, have our dot and embrace up and provide some extra sustain to the raid in the form of heals

bring consumes though, like be ready to pop pots, demon runes etc because you will be struggling to keep mana up the whole fight, but you’ll be a valuable slot in your team if you have a fair few warlocks :slight_smile:

I was not ‘complaining’ about anything. I was making a statement of fact. It had nothing to do with a specific class, or gear competition, or lockouts, or anything. I wasn’t arguing about anything. I was making a logical statement, something like: “If A => B, and B => C, then A => C”. That’s it. There was no argumentative nature behind the statement.

The point I was making was that you’re bringing a shadowpriest instead of another class that does higher damage. Thus, you won’t actually be killing the boss faster. Thus, you cannot claim that the boss kill times will be lower, and therefore priest will have less mana issue.

I picked warrior because they do the most damage, but you can insert whatever class you want in there, because they all do more damage than shadow priest.

And with that, forever box. Youre not listening, youre arguing to argue.

I probably should’ve just responded “okay” to this post, because it had nothing to do with what I was talking about. It’s just a completely different subject.

so alchemy + herbalism is good then? for mana pots

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If you have good kill times and are willing to chug a ton of mana pots and dark runes, shadow priest can do pretty solid single target. Their bad rap mostly comes from casuals who don’t use appropriate consumes and who raid in bad guilds with slow kill times, and that good guilds don’t bring them because of the debuff cap.

I’d rather have a tryhard shadow priest over a 4th warlock.

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