Since there seems to be a lot of doom and gloom in recent days, I decided to put this thread together as a repository for fun and interesting ideas relating to Shadow Spec since its clear the devs seem to be uninspired.
The goal is maybe something might sound interesting and cool enough to spark another idea from others and maybe together we can come up with some fun and unique forms of abilities / interactions that may one day find its way in some form or another into the actual game.
So let me start by sharing some I just came up with.
Here are some Vampiric themed ideas:
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Vampiric Aura - While Vampiric embrace is active, allies within 40 yards convert 15% of damage done to into health. You also gain 5% of the damage they deal as healing.
- This is a utility raid/pvp survival cooldown.
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Sanâlayn Thirst - Inflict an enemy with Blood Thirst, causing increasing shadow damage over the duration. This effect spreads to nearby enemies within 5 yards for 30 sec. This effect is removed once 20 yards away from another afflicted. 30 sec. cooldown.
- This is supposed to act like a Spreading Plague but can be removed if the targets move apart from one another by +20 yards or until 30 sec.
Here are some Shadow Themed ideas:
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Looming shadow - The total damage done by your first Shadow Word: Pain & Vampiric Touch on the target will be inflicted again after 15 seconds.
- This acts like an echo âshadowâ of all the dot damage from our 2 dots rolled into 1 instant meaty damage attack after 15 sec from the first time the target is afflicted by one of your dots.
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Shadow Potency - Your Mind Flay causes your Shadow Word: Pain & Vampiric Touch to tick twice as fast and always be a critical hit.
- This acts as an empowered Mind Flay but it only is effective if your dots are on the target and because of how it functions, it can only affect 1 target at a time and only during your Mind Flay channel.
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Harness Shadows - Place a shadow zone on the ground with a 15 yard radius, applies Shadow Word: Pain and Vampiric Touch up to 8 enemies. 2 sec cast. Last for 5 sec. 30 sec cooldown.
- This acts like our mass dispel spell when we can pick the area to target and once we cast it, it will instantly apply our dots to enemies within the area and any that would walk into the area for as long as it lasts.
Here are some Mind Themed ideas:
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Manic Machinations - Assault the enemyâs mind, causing all movement to be inverted for 5 sec. 30 sec cooldown.
- This acts kinda like a Scatter shot where you kind of loose control of your character. So if you are affected by this then if you move forward you would actually move backwards and if you move right you would actually move left etc.
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Psychic link - Link your mind with your target, any damage either of you take or inflict, the other also receives. Last 10 sec. 1 min cooldown.
- This acts like Touch of Karma from monks. Lets say you got a warrior coming for you, you can apply this on him and for the next 10 sec. any damage he does will be reflected back to him and you. Any damage you take will be reflected at him as well and this works the other way around as well.
- So in a sense if he hit you for 1000 then he would take 2000 damage. 1000 damage because he hit you for that much and 1000 damage because you took that much. You would both take equal amount of damage in that scenario but if you have a healer keeping you up or leech effects in play, then he would just be destroying himself without you needed to do any damage.
- This might have some application applied in PvE content or if placed on an ally but I havenât thought about that aspect much yet.
Thatâs all i got for now. But ill add more if anything interesting comes across my mind.
Iâm interested to see what others can come up with.