Intended change until we came close to competing. Then we had to be curbstomped, kicked in the head, and their heel slowly ground into our unmentionables, just to be safe. That’s part and parcel of what Priests have had to deal with ever since they deleted Shadow and replaced it with Insanity Priest / Voidform stupidity.
I don’t mind using Old God magic or that theme. I absolutely do mind how they went about implementing it, by deleting a entire spec and giving it a redesign WHICH NO ONE EVER ASKED FOR. I also will not abandon a character I’ve had since Wrath because some Developer decided to rip apart another Developer’s concept.
Instead I’m just going to keep pointing out the contempt that Shadow Priests are forced to endure in the form of the favoritism and bias given to Mages in the form of cosmetic glyphs, constant buffs, and QoL additions like Portals; until someone higher than that specific Developer realizes it and does something to address said disparity for the greater Priest community as a whole. So will HEllipsis, Annesh and many many other Priests.
Warlocks can Summon. Mages can Portal. We can… ???
Edit:
It would probably help people if they understand what I am talking about, and why I am more than a little angry about the direction Priest has gone over the years.
This is what Alliance Priests were described as in the Alpha of Classic, so that people have a good idea of what we were originally supposed to be; and just how far the class has fallen because of an apparent need by the developers to ensure that Priests ‘always’ heal first.
After the lands of Lordaeron were corrupted by the undead Scourge, the surviving clerics escaped to Stormwind and attempted to salvage their holy order: combining their forces with those of the clerics of Northshire, the weathered healers founded a new priesthood to guide their people in trouble times.
Obsessed with the notion that evil lurked within every mortal creature they set forth to purge men’s’ souls of corruption and darkness. Using strong mind powers and potent fear effects, these new priests were able to reestablish a strong hold over humanity’s spiritual destiny.
Though they are still able to heal wounds and cure the sick, priests are much more interested in dominating the weak and wretched in order to save them from themselves.
That is what Priests are ‘really’ supposed to be about.
Holy Priests = Northshire Clerics / Healers
Discipline Priests = Scarlet Crusade
Shadow Priests = Priests who dive full on into the Old Gods magic.
Discipline needs to become a DPS Tree, and Shadow needs to be redesigned back to it’s original form. Voidform was probably the worst possible way to implement the Shadow Spec, and since it’s never been addressed or mentioned by the Developers as being in need of a fix, I personally believe this was intentional and something they will keep as long as player outcry allows it.
The “Legion Shadow” while acceptable when we had a bunch of artifact talents (like the Void Tendrils) always has felt like a hostile move, calculated to alienate Priests from their sole DPS tree, while forcing them to play “new Discipline” as the only alternative. Perhaps the intent was to pigeonhole Priests into healing 24/7 by either being traditional, or by barely giving them that long begged for Holy DPS tree.
Because lets face it, if that wasn’t Blizzard’s intention, we would have 2 DPS Trees right now. We’re the only spec in the game with 2 Healing specs, even though we can only be one healing spec in a fight at any given time.
I feel like this is the most likely reason why “Legion Disc” remains a Healer despite the fact it could (and should) be a viable DPS tree, playing to the Inquisitor Whitemane Class Fantasy.
But what really angers me the most is the fact that they deleted a Classic spec that many played and replaced it with a substandard and intentionally cumbersome polished turd. That’s unforgivable. The Developers need to make this right and restore the Shadow Priest we all knew and loved in Classic and beyond. Shadow Orbs and spells you spend Sanity on are the right direction. Old God Magic drains Sanity, not Insanity. Remember guys?
Tentacles on our bodies was not and is not engaging. We don’t have time to admire whatever the heck they are supposed to be. Not to mention they don’t even stick around till the next Voidform, so who in the hell are they for visually?
Take a look at Alleria Windrunner’s spells and effects. Take the Dark Naaru and Void Lord concepts and bake them with Old God and Nathrezim spells like Vampiric Aura, Mind Spike, Shadow Crash etc. into a better spec. Because what we have now is a joke and a bad one at that.