Literally only one of your negatives can be addressed in Shadowlands, and it’s the covenant abilities.
So if that’s the bar you’re setting for ‘Shadowlands will fail’ then that’s an incredibly low bar.
Literally only one of your negatives can be addressed in Shadowlands, and it’s the covenant abilities.
So if that’s the bar you’re setting for ‘Shadowlands will fail’ then that’s an incredibly low bar.
Honestly I’m not super opposed to this idea myself, I personally thought (similar to rated bgs) that there is no reason for random bgs to not be able to be Horde vs Horde for example which would vastly improve queue times all over.
Truth to tell it would also allow me to play Alliance races simply because the main reason I play Horde is that I do it to play with IRL friends. If I could continue to guild and group with them as Alliance I’d be happy to roll the races I prefer instead.
Unfortunately I don’t see it happening soon though.
In game memorials would be kind of cool if handled right, like the first Horde and first Alliance guilds on the server to get realm first gets immortalised in statue in a place at both capitals called “the hall of heroes” or something.
Maybe just have it as a statue representing that boss with a plaque underneath that the names of those who killed them underneath.
You lost me at level squish being a good thing. Its a lazy fix for boring class design. Everything they are doing to change leveling could be done without taking our levels away. Hero classes are starting at lower level after this, non max level toons (IE level 110’s that currently can solo legacy content) won’t be able to, tons of content will not be properly balanced, leveling armor is going to become even more boring than it is now, etc.
Instead of all these borrowed power systems they should just bring back the old talent trees. This would make leveling interesting even with 130 levels. Give us a talent every other level starting at 10 which means 60 talents points. There ya go levels mean something again. Can still do scaling with old content the same way they are planning and can still decrease the amount of XP required to reach max level to speed leveling up.
Wow is the only MMO I have ever heard of constantly taking player progress away. Games out there older than WOW have never taken away an ability, level, armor stat, etc and yet they work just fine.
Guild War 2’s “streamlining” of the leveling process is why I quit, amusingly enough. But that was because I disagree with 75% empty levels with no choices whatsoever on principle.
The factions will never be balanced. The damage is already done and there’s no going back.
A year ago the leader of Method was a on a podcast discussing the imbalance, he straight up said if Horde racials were nerfed, they still wouldn’t go back to Alliance.
Because even nerfed Horde racials would still be better for PvE.
No it won’t.
People are always mad about something in this game.
many players are about to have a rude awakening when they have more than 3 abilities.
World PvP has been an absolute joke since they ruined server communities anyway, it’s meaningless. It’s even worse with phasing. Do you actually take it seriously?
truth be told, it already is. Anyone even slightly interested in playing competitively plays Horde, for the most part.
Because people like you would be screaming at the top of their lungs about how ‘unfair’ it is.
It’s really hard to make any permanent changes when people keep threatening to ‘unsubscribe’ because Garrosh was a bad guy, or that the Alliance didn’t overwhelm the Horde, or the myriad of other possibilities that could’ve happened.
But none of them did because of the petulant backlashes every time something happens.
As others have said, there’s no way to fix it. You either break the faction barrier to allow cross faction PvE or accept Horde is the high end PvE faction. Even when AOO gave amazing gear, the only thing that happened was a few Horde faction changing to do the quest and then faction changing back to Horde.
Even if Blizzard gave Alliance overpowered racials, I doubt enough people would transfer to make a difference because they know Blizzard would eventually nerf the op racials and then they’d be stuck on a faction with a smaller high end raiding pool and mediocre racials.
You act like you had to have WF/TF gear to stay competitive. Players crying their eyes out because they didn’t get a TF peice of gear when all of the content in the game was easily completed using base ilvl gear. But no, let’s give players 1 shot per week for an upgrade and no avenues for character progression outside of that one chance.
And if a player has the choice to do this it’s a problem becauuuuuuse…
Don’t agree with your reasons to why an expansion will fail but honestly going into an expansion with some expectation of failure isn’t healthy in my opinion. Understandable to have the thought but how about people first try the expansion out before they write it off and if it doesn’t have anything that interests you then I think that’s OK too and very natural.
P.s. I highly doubt the ‘‘raiding scene’’ will topple with less Alliance Guilds out there that will somehow have some trickle down effect of the expansion being a failure. That’s REALLLLLY reaching.
They are reverting retail to the “lessons” they took from classic, which is really only about the prejudices and rosy memories about “features” that elite players from way back think made the game as epic as it was back then.
They tried to remove flight when they started this plan. It was resoundly rejected by the playerbase, as was the tripling of leveling time when they implemented level scaling. I guess trying to make the game “epic” by making it take months to level each character was a failure.
I see a return to raid logging as the only approved playstyle, and a mass exodus of casuals who have realized that there’s nothing for them to do, who aren’t willing to sit around town so they can whisper raiders to tell them how awesome their gear was, as in vanilla.
Raiding will become more “epic” as fewer and fewer players do it, since only those who are satisfied with raid logging will continue to play.
Catch up will be non existent. If you didn’t start playing at the beginning of the expansion and play continuously throughout, it’s your own fault. You lost your money and get nothing, choose better next expansion.
The game is going to wither and die. I’m still wondering how Ion still has his job after such player attrition.
If a player wants to do this, it should be their choice. If everybody else quits because only raid loggers will continue to find the game satisfying, that’s a reflection of bad design choices that show the devs are out of touch with the playerbase.
This isn’t even consistently being applied, though. Guardian is getting pruned for the 4th expansion in a row, even though it’s the spec with the least number of abilities already.
They could move Vulpera from Horde to Alliance that would help balance factions.
Man, you all are so smart. Thank god we have you to predict what’s going to happen.
And yet the millions and millions of dollars will roll in because regardless of what people whine about… we will be there day 1 to play.
You guys sound so entitled and full of yourselves.
I mean why would they unsub? There’s plenty more to do in the game than just raiding now.
That will just hurt the Alliance. Have you seen what’s happened to Horde battleground win rates since Vulpera were introduced?
My mythic raider friend unsubbed after uldir when it became clear that playing alts was going to be nothing but a drag. He was gone for a year, played classic with me for a bit, and is now playing and gearing. He is done with raiding and never wants to have to rely on other people to get content done again.
I don’t know what you’re thinking there will be to do. Raid logging was not enough for him, and without alts the game just wasn’t worth playing.
Based on what you said though it had nothing to do with raidlogging. It was that BFA was an alt unfriendly expansion. I did Mythic Raiding in Uldir and quit a week or two before the patch ended because the experience was so poor that I felt beat to the point of submission to where I did raid log along with a majority of our team.
They’ve already spruced up M+ with being able to get Mythic ilvl loot from clearing high keys. And PvP has many exclusives for reaching certain milestones. And to top it off it sounds like Torgast has had positive reviews so far and if they create good rewards in there that’s another thing players can partake in. And that’s not even mentioning all the casual content in the game.
There are plenty of things that are going on. So I’m not sure where the idea of raid logging being a big problem in SL is coming from.
Faction imbalance was in Legion, but Legion didn’t fail.