Shadow glyph

Can we at least have a glyph for shadowform so it looks like we are not in shadowform? Making the spell shadowform passive. I think we can have it as glyph so it’s optional and we can enjoy all the new customization coming in Shadowlands.

Opinions?

5 Likes

CM: “Sir? We got a good suggestion on the forums!”
Blizzard: “What Spec/Class?”
CM: “Shadow Priest.”

Blizzard chokes on it’s orange soda while laughing, and then crams more cheetos in mouth.

9 Likes

Basically this. We are the only class in the game with 2 healing specs and Blizz has repeatedly designed our class around borrowed power with this catch 22 that we need good gear to do good dps, but no one wants to invite us because our dps is low because we don’t have good gear. I personally loath a glyph that I consider is mandatory to use because I am a serious transmog enthusiast and Shadowform absolutely RUINS transmog.

3 Likes

It sucks that my guy looks normal on the character select screen but he’s always a dark, shadowy translucent guy when you play him. I’d rather he look normal and then go shadowflame (without the levitating preferably, although I’m sure some like the floating) when he uses Voidform.

And why can’t shadow priests move (at about 50% normal speed) while channeling Mind Flay?

Shadowform is an outdated concept and just needs to be made a passive and get rid of the purple cloud. Then they could just make a glyph for those who want to be a purple cloud still.

1 Like

That would cause more harm then good.
I have made several points about it in previous threads but ill try and give a short version.

If you can mind flay on the move, then you would have a constant ranged slow that can “potentially” become so broken that players could never get to you (Melee) and thus you can kite in circles and widdle them away to death.

Now granted they have gap closures etc. but we still have things like fear & horrify etc. and so in combination, you “could” kite forever and would be seen as brokenly OP.

However, it would only be seen as “broken” in the only time it’s not really needed and that is during 1:1 moments. We are not that bad in 1:1 but that doesn’t happen often and so you must ask the question “does it made a difference in group situations” and the answer is not really. Because you can only slow 1 person at a time, that means if 2 or more are coming for you, its meaningless/worthless. So the one time you really need to kite, you still cant.

As far as PvE, unless they make PvE ONLY abilities and not work in PvP (besides instanced) then it will never happen because of the PvP aspect alone. Let alone the other issues it will cause and not many it will fix.

So TLDR, it wont help or make a difference.

In truth, I’d rather see things that worked in the past returned like Instant Mind Blast procs + Paralysis.

Paralysis: Mind Blast Critical strike causes paralysis on the target, rooting them in place for 4 sec.

That way you can be mobile and have control without being locking down to a channeled slow like mind flay.

Shadowform is an outed concept? & needs to be made a passive?

That’s what old Shadowform was… It was a passive buff to Shadow Damage done and Physical Damaged taken reduced.

If your going back to “passive” then that itself would be considered the “outdated concept” version.

The thing is, before Legion “Void Form” debacle, Shadowform worked fine for the previous 10 years.

I say, lets go back to what worked and built on to that iteration.

1 Like

There’s not any real reason anymore to have to toggle on Shadowform where it couldn’t just be a passive. We dont have holy spells like flash heal that remove Shadowform. Void form is a whole other topic.

We should though.

We are still a priest. We should have access to those types of spells for class theme and for mechanically functionality.

In PvP, when you cant kite and cant CC and just getting trucked by Melee all day. Having 2 schools of spells to choose to use to either heal or DPS is a must have.

Having everything tied to shadow means we get locked out for doing anything and cant do anything during the lockout and we cant kite or CC.

So yea, Old Shadowform still works and provides many benefits.

You must play a different game than I do. The fact is all melee have multiple closers, and even a highly mobile class like BM hunter, with an arsenal of slow and stuns, can’t effectively kite melee because of it. MF while moving would be nowhere near overpowered, even if they made it uninterruptible.

Do you consider it broken that shadow can’t currently get away from anyone, ever?

Honestly I am talking from the perspective of “Pre-Legion”.

My standpoint is that Shadow is so bad atm that its not worth my time and investment. It is so bad that those changes wont help and the only time it would help is back when shadow was “good” prior to Legion but we didn’t need those “gimmicks” as we had other tools that were better.

Shadow is just awful and mind flay while moving wont make a difference and is just a waste of time and effort from the devs imo.

2 Likes

I’m relatively new to the class. I want to like it, but it feels a bit weak to me. I’ve heard that it scales sharply with gear, but I wasn’t so much talking about the numbers…

Part of it is the “demon hunter” bias. You get used to playing Havoc and suddenly everything feels weak by comparison. (Except mages. Mages have a lot of utility and oh-s*** buttons that I always miss, even when playing DH.)

Perhaps the mind flay idea would be OP in PvP situations. I definitely think Mind Flay should do more damage based on how many of your DoTs are on the target… but maybe that’s part of Azerite gear.

Like I said, I wasn’t talking so much about the numbers… but other things. I think the problem is Shadow priests can technically heal, so they don’t need an Iceblock, or blink or shields or a spell interrupt that has a CD under 30 seconds.

It just takes some getting used to.

Demon Hunters are currently broken, so yeah when you go from a broken melee class to a middle of the pack ranged dps. It can be jarring for sure. Especially if that ranged class is a priest (I think our class fantasy is having bad utility and personal defensives)

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Most of the things I mentioned in the post above yours are actually from the fire mage, the closest analog I have to a shadow priest. Although I do agree DH is busted.

Mage spell lock is only 24 seconds… without a talent.

Mage, Hunter, and Warlock spell locks are only 24 seconds because it’s not a blanket silence like a Druid’s or a priest’s. I think that’s their reasoning.

Yeah, fire mages are completely broken too. S+ tier in every form of content in the game, among other things.

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Ok guys please stop putting things that are not about the post… i just threw an idea about a glyph so we can have something from the new in shadowlands…

Post have nothing to do with mechanics, spells, buffs or how weak the class is…

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God forbid melee dps have a counter in PvP. You realize all disarms have been gutted from the game while melee still have interrupt after interrupt, silence after silence? Not to mention, they can literally walk through any hard cast ever at the right moment to disjoint the cast.

One lonely ranged DPS to sail in the sea of melee wouldn’t be the worst thing to happen to PVP.

Sorry that was aggro af my dude, I usually love your posts. But melee don’t need any help in PvP. I’ve played both sides of this matchup on other classes, and it’s grotesque how favored melee is.

My point was that I think we have kept all the handicaps that we always had to deal with while the rest of the game has progressed and other classes were either introduced or given more tools to counter us.

I think Blizz has the mentality of how priests should work regarding “tools” in the sense of how we always worked but never taken into account the new changes and how it affects us.

I think they just had a “cool idea” and didn’t think about the side effects/consequences it had on the rest of the game and its hard to impossible for them to notice that and is why the reason we struggle so much.

So basically the way we “should work” is the past version but that currently doesn’t match with how we “actually” work but blizz doesn’t see that.

But my point still stands.

As a “concept” of constant channeling an ability that has a slow tacked on, that can be abused so quick and to such a degree that I don’t see Blizz ever adding that aspect. Best you can get is getting Mind Flay castable while moving but it looses its slow. But is that even worth it?

I just think its a road that has to many issues to travel on. I rather fix the actual problems instead of coming up with wacky ideas like Void Bolt Rank 2 and the STM debacle.

I think its wasted time addressing the symptoms, I rather time spent addressing the actual problem that creates all the symptoms.

2 Likes

That Shadow form also prevented holy spells. It had an Interaction with the spec. It made you choose between higher damage done, or being able to self-heal

The current shadowform does not. It’s just a boring switch you have to flip on every time you log in, then completely forget about it.

There’s not really a reason to have it other than trying to connect the current Shadow spec to the shadow priest of the past.

1 Like