So I just got finished with Stormwind 8-Mask Horrific visions, and it has yet again reminded of how much I hate Shadow Crash. Having our entire AoE rotation use this spell as a foundation feels terrible. A ground targeted, delayed, attack on a 20 second cooldown is both really annoying to use, and also not sufficient to deal with the many, many instances of recent PvE content swarming players with waves of mobs that are either hard-hitting or have dangerous casts. In these situation, we have to choose one wave to be able to do damage to, and even then our efforts can be defeated by displacement from other players or unpredictable movement from the mobs themselves.
I want to be clear, I’m not saying Shadow Priests can’t do good AoE damage. I’m saying that, regardless of their spot on meters, Shadow Crash is a horrible pain to deal with, and I know I’m not alone in feeling that way. So hear are some ideas I’ve heard before.
-Expand Holy Nova functionality and give it a shadow variant. This has precedence with spells like Halo/Divine Star, and several discipline mechanics. Holy Nova could have different effects for each spec, and for shadow, maybe it could actually deal some damage, or apply some dots, I dunno.
-Bring back Mind Sear in some form. Some people will not like this, but I’d take anything over Shadow Crash at this point.
-Adding “charges” to Shadow Crash to make it less punishing to use. I feel this is a band-aid fix that doesn’t address that Shadow Crash still feels terrible, but that’s just me.
-Implementing other, more consistently available means of spreading dots in clustered groups.
At the end of the day, I just want an AoE rotation that is convenient to use and consistently available. I think every DPS spec should at least have the option to choose that.