Currently Psychic Link is too much of our aoe breakdown which is hindering design. It means every time our ST gets adjusted it also affects our aoe. But also directly ties our ability to aoe burst to our ST output. Nerf the % of Psychic Link and redistribute more of our aoe into other areas (or just get rid of it and bring back Mind Sear).
Shadow Crash gatekeeps our ability to do aoe through Psychic Link and does barely any damage itself for a 2 talent 20sec cooldown ability. Previously it was tuned high enough that you would take it on Single Target, but even then it was a very minor percent of the damage breakdown in aoe, this is not ideal so the goal should be to add more aoe power without increasing ST. Also at the moment if you are in Void Form with dots on all targets it’s not worth pressing Shadow Crash at all. Combined with needing to save it at the end of packs so it’s ready for the next and being rng if the dots go on important targets when fighting over 8 targets. This spell is just not great at the moment.
To redistribute our aoe I suggest adding more power to the Idol nodes and reworking the Shadow Crash talents.
Reworking the Idols
Idol of N’zoth:
- Instead of applying debuffs to 4 random enemies the player gains stacks of ‘Echoing Void’.
- Casting Shadow Word: Death causes the stacks to collapse on the target pulsing aoe every 0.5 seconds for every stack until drained (stops draining if the target dies).
- Deals reduced damage beyond 8 targets not 5.
- Echoing Void stacks up to 20 and lasts 30 seconds on the player.
- Casting Shadow Crash would give 4 stacks of Echoing Void to the player.
- Visually could put a portal to Ny’alotha above the target when activated.
Idol of Yogg-Saron: Every time you gain a stack of Idol of Yogg-Saron extend all your active Shadow Word: Pain and Vampiric Touch by 1 sec. Thing from beyond damage increased.
Idol of C’thun: Void Tendril and Lasher damage increased to match new value of other Idols.
Idol of Y’Shaarj: Could have a seperate discussion for this talent, ideally reworked entirely. Best solution I’ve heard is rework it into the 9.2 4 piece tier set bonus (shadow dude on your back). Can spawn when Mindbender is used. https://www.wowhead.com/spell=363469/living-shadow
Shadow Crash
- Increase the damage of Shadow Crash to a reasonable amount, +200% might not even be enough. (it currently does less than a Mind Flay tick, and a 260% buff would be equivalent to a Mind Blast)
- Travel time of Shadow Crash greatly reduced or removed entirely.
- Reduce the cooldown of Shadow Crash to 10 sec.
- Shadow Crash base talent also applies Vampiric Touch to 6 targets.
- Whispering Shadows talent no longer applies Vampiric Touch.
- Whispering Shadows now gives Shadow Crash 2 charges, also has the effect: when a target dies with Vampiric Touch active the cooldown of Shadow Crash is reduced by 1 sec.
With Psychic Link being less valuable having dots on all targets isn’t as powerful, and with these changes hitting trivial mobs with the dot application isn’t punishing as they reduce the cd when they die.
Mental decay reworked: No longer extends dot duration. Increase mind flay/spike damage by 20%. (changed due to dot extention added to Idol of Yogg).