While im talking about windwalker, mostly it’s the same for brew as well.
When you look at Shado-Pan tree it’s so badly designed that it doesn’t even make sense.
•Remove shadow flurry strike instead make normal flurry strikes like the shadow one. Uncapped physical damage, lower the damage if necessary.
•Increased dodge and critical chance for 25% of versa is so bad and useless. Instead give us flat 10% or make it something like 10% of our mastery for windwalker.
•Mastery buff doesn’t count our baseline mastery please fix it.
•Instead of shadow flurry strikes give us something like versa buff or more creative effect that doesn’t involve clones. Also please remove or rework SEF.
Another thing is that shadopan has no defensive value. 30% more vivify is not good. The avoidance buff is pure garbage. 3 min cd for 15% avoidance that triggers after we take the deadly hit for 4 secs and also its bugged idk if they fix it. Not even giving flat 15%. The physical DR is good for brew but its useless for windwalker since we dont dodge or parry in dungeons or raids.
Lasly rework High Impact please, it does literally doing 0.0% overall for whole dungeon. I don’t even know if there is more trash skill than this in the whole game.