Server merges

No all I said I have no idea about the server populations.

It’s funny that you can read what I quoted but felt it necessary to add your own exclamation point into it, for some reason? Also I don’t see what’s so difficult to grasp here. He clearly goes on to mention that the difference between a merge and a connection is that for the latter, you get to keep your old server affix.

explain how anything changes?

as it is now, enable wm, you’re in crz.
post server connection, enable wm, you’re in crz.

so… what is it that you think changes?

and for the former, a LOT of players would lose their names.

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The only thing I’m having difficulty grasping here is y’alls complaint, which you seem to be ignoring when I ask you about it. I was past the connection vs. merge thing until you brought it up again.

You claim you’re on a “dead realm” and can’t turn on WM now because of this connection. I keep asking you why because that makes no sense. Since the introduction of CRZ in Cata and it’s update in Legion to where it’s in current content, you have never had a dead open world. How does this connection change that?

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it doesn’t…

but this wouldn’t be GD if people couldn’t find something to complain about!

:rofl:

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I’m sorry what? My initial reply to you was because you said the following. So who exactly is ignoring what here?

Also, as for the CRZ issue. I have played with WM on in the BM assault zones for most of the patch ever since the feature first launched and I haven’t faced any issues with Frostmourne pvpers despite hearing some nasty things about them from friends on other servers. Additionally, from what I understand of CRZ, it puts extra players of a separate server cluster into your own, not all of them. If I’m wrong about that, then nothing changes. If I’m not, then I have to endure a heck of lot more of alliance pvpers in the open world. That’s my issue.

Yes, so far the only difference you’ve stated between a merge and a connection is name and server affix related, which Akaraven mentioned in his quote. But this wouldn’t be GD if people weren’t wilfully ignorant.

Yes, I was done with that conversation. There was nothing more to say.

You’re already in Frostmourne’s battlegroup so nothing should change.

Being done with a conversation does not mean you were right about every bit of it. That’s why I brought it up. If it was difficult for you to digest, that’s not my problem.

But I am right :sunglasses: I can digest that just fine.

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ACKSHUALLY…

they said:

if it was technically a merge, people wouldn’t get to keep those things.

:roll_eyes:

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Omg stop being “doltish” with your facts and logic.

You’re in denial. I can digest that just fine too. Just makes me feel sorry I wasted my time arguing with a wall.

If you want to pick at scraps to refute a point, that’s your choice. His use of term may have been incorrect but he still did state that name and server affix were a point of difference between the two. Anything else?

No it isn’t. The two servers are being connected.

You don’t move anywhere

When you get onto the game, you select what server you wish to see to log on to your character. It hasn’t moved, it is still on the same server it always was. All it means is that people from those particular connected servers can participate in guilds, use the same AH and trade with each other.

And just to clarify, as far as I am aware, no servers have ever been ‘merged’ in World of Warcraft. The misuse of the term is fairly widespread - I see it used in online articles all the time - and this is probably why some people misuse it on the forum. A merge of servers would mean combining the populations of 2 or more servers into one large one, and they are unlikely to ever do that because of the issue of guild and player names.

With connected servers, the servers remain separate and therefore players retain their guild and player names but have the opportunity to trade with each other and join guilds on those servers. It is a way of assisting players to create a more active social and mercantile environment. But it does not really affect populations because of the cross-server system which means that servers within close proximity (in the real world) participate in world and game activities. With Oceanic, they are all on the one actual server (as in the Sydney datacentre) so setting up these systems is quite easy.

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i don’t wanna.

“dolt” is a cute word :smiling_face_with_three_hearts:

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Neither you nor your friend have anything else to say apart from hammering on a point that OP had mentioned that he was aware of, so you proceed instead to be belligerent and narrow-minded about it. Says a lot.

Edit: That being said, arguing with you or him doesn’t change anything, so have a good night.

Know what else says a lot? Getting personal in a disagreement. That’s usually what someone does when they don’t have a good comeback.

“Oh yeah well you’re stupid!”

They’re not merges, they’re connections. You’re not being forced to move your characters anywhere.

For example. My server grouping is Staghelm-Azuremyst-Madoran-Dawnbringer. I’m still on Staghelm, and i have my mage on Azuremyst in the same guild with the same name as my DH.

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it’s not belligerent or narrow-minded to explain correct terminology.

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In order to get personal about it, I would need to have beef with you outside of this thread. Which I don’t. Therefore, I was merely pointing out things from my perspective. And yes, from my perspective, you were being all of those things.

The more you know.