Ever since the 1st patch 2 weeks ago, I legit can’t play the game. showing me at roughly 150 world ping at any point, can sit at 200-400 game ping. getting 2+ second freezes roughly every 5-10 seconds in every dungeon. every other application works just fine. speedtest shows me at 880 down, 65 up, and 12 ping. my internet is fine, and this wasn’t a problem before the patch. what are we even paying for? if you’re trying to run higher keys, good luck. we’re just at blizzards mercy at this point.
having same issue. I am east coast player playing on west coast server and it is terrible. 280ms ping world with fiber internet.
Same issue issue here. I live in the midwest, and since 11.1 have been getting hit with spikes where no one moves for 30-60 seconds, and then it will all catch up. Weirdly, during a lot of these spikes I can actually still see chat (no clue if it’s on a delay or what). But I’ll see bosses Yell emoting and even raid chat, despite nothing else changing for 45 seconds. Then I get the little “fast-forward” through everything that happened during that time.
Happening in raids, M+, delves, town… pretty much all content is unplayable.
Same exact region and issue for me. Midwest, random 30-60 second latency surges, everyone runs in place and I can’t interact with any buttons or log out/quit, yet chat still updates. UI reset, scan and repair, disabling all addons, resetting router, etc.- all the cookie cutter responses that Blizzard will 100% respond to all of these threads with (if they even bother responding)- do not work.
So it seems East Coast and Midwest players are struggling with Las Vegas server connections, but so far, players near Las Vegas aren’t reporting issues. I also tested from the Southeast and Las Vegas servers have their normal 76ms ping for me. This leads me to believe a node somewhere on the way from the north is having issues. Many ISPs converge to single nodes as they move across the country. Unfortunately, Blizzard doesn’t provide server IPs anymore, so tracking that down is tough.
I know it’s easy to use the “other services are working fine” reason as a means to explain that it’s the Blizzard servers. However, the “other services” aren’t hosted in the same physical location, so that info is irrelevant.
Edit: In the meantime, trying a VPN might help.
if I have a problem with not a single other application in the world besides WoW, how is that irrelevant to it being blizzards problem? seems like we’re thinking too hard about this. blizzard is engaging in goofcon
Lag in Undermine is horrible tonight. Sen’jin server.
My wife and I are having the same problem, we play on the Bonechewer server and the lag in instanced pvp content makes the game unplayable.
We have reset everything–disabled all addons, reinstalled, rebooted the router and modem, reset the router, even tried out old backup router–nothing reduces the lag we have in instanced pvp content.
Because, thankfully, that’s not how the internet works. All other applications you use are not hosted in the same building as the WoW server you play on. Every service you connect to on the internet uses a different route. Lagging on a server can be related to any node along the way that you need to complete the connection.
Where are you located and which server are you connecting to?