You know, you could just say “I have no idea how datacenters or servers work” and it’d be just as correct. Because it’s obvious that you have no idea.
You are so clueless if you mention how “dated servers are”. First off, they have hardware refreshes and they update the server OSs…but most of all, it has NO relevance into load balancing the solution.
Yup, but there’s obviously a lift there that they don’t have capacity to implement. I’m sure they’d love to to do it and not read posts like this every week. I’m guessing they prioritize game content over infrastructure… so until they stop laying ppl off to meet shareholder commitments … this is how it is…
ffx14 maint is 3 hours max
CRZ and sharding are LITERAL load balancing, lol.
Maybe this time. FFXIV usually has 24 hour maintenance for big patches.
lol the assumptions made here are wild
Er… so you’re saying that Azure is a bad thing and not to way to go?
It’s likely based on cost. Since half the WoW community is a bunch of degens that blindly defends blizzard…they feel no need to pull that small profit % down to remove maintenance windows.
Never change General Forums! I love you.
biggest they had was 7 hours i been there 5 and half years i have a 300 mil gil house to and own my own fc house 50 mil
Oops, that means another patch needed for the post!
Try working with rust, actual corrosion from air cooled isles.
These things bow due to the heat and the covers are a pain to pull off, the cards inside have blown capacitors that cause damage to other parts, then there’s RMA.
We have to order parts if there’s a shortage of seedstock and that can take days if not a week for an older server 8+ years for the ones being used for games like these.
honestly it does seem like moving to azure would be a simple solution. what could it take, a couple of hours to port everything?
we will boldly insult and bully your stable logic
I’d love to know how WoW server side software was setup, game came out in 2004. So server side may have a lot of legacy code from how things where done back then. I know the teams working on the City of Heroes server source code had to contend with it being designed for a wide multi-server setup instead of a tall setup running a bunch of VM per server.
what are you even talking about grandpa.
This has nothing to do with the issue at all.
I do admit, I feel somewhat sympathetic to the OP.
Not because of his complain about server downtime, but the fact that he still thinks it’s 2023 lol.
Thing is, in my own life, I had documents in 2022 explaining why I was entitled to a certain service, but by the time I finally have an opportunity to forward those documents in late 2023, I was told 'Oh that was a long time ago" getting nowhere. And I was like, seriously…people now think 2022 was a ‘long time ago’ what the hell…how does that even make any sense whatsoever.
A year is a blink of an eye to me, and very frustrating when services are slow and things get got up in bureaucracy to the point when the information finally gets to where it needs to be a year later, to be told ‘nah that was long ago’.
When you get close to 40, you realize just how truly short life is and how quickly years go by…
Anyway, carry on
It doesn’t matter at all.
They can just use a load balancer to move the load to new servers that are patched and we have to drop and reauthenticate.
i herd they still use dial up internet in wow lol