Seeking Help with Improving BM DPS

Hey guys,

My armory hasn’t updated its Luoen-Illidan

I currently SIM at around 70-80k on dummy and raid buff SIM is around 98k - and push around 80-120k burst with lust. I cannot seem to maintain 98k+ dmg on single target fights.

Am I missing anything obvious? I feel like my damage should be higher for my gear/stats but idk it could just be me. I play at 125ms which I don’t think affects me too much. I also have a shoulder for the 3rd primal instinct & dance of death but frankly I don’t see that much different in parse.

I know that SIM / Parse is usually a trap but I do feel like my % should be higher on my guild logs. I think I am currently at 70-80% ilvl parse. Are there any resources I can go through for a more in depth / advanced understanding of things?

You sim at 98k with lust and then wonder why you can’t maintain 98k? Simple answer is simple. Lust is not a perm buff.

Also sims should be taken with a grain of salt.

I am aware - was just trying to share some of the data that comes up for me on my end. I am not entire sure if raidbots uses lust or not I just assume it did since I used a mixture of raidbots + mr robot to see if they had different results.

You’ll never, and I mean never, do as much single target as the sims say you will. They presume all raid buffs, the best flask, the best food, double potion usage, zero movement, zero mistakes, and extremely low latency (I believe the default presumes something like 15ms). You’re also seeing the average over thousands of sims.

Any individual test (not sim, test) you do on a target dummy is going to be lacking raid buffs (that’s 13.42% damage off the top, due to lacking monk, DH, and warrior buffs), is most likely lacking flask, food, and potion (which is another huge chunk of damage), is subject to the vagaries of RNG and real world latency*, and almost certainly contains at least one mistake over the duration (probably more, even world first raiders make mistakes).

Realistically, if you’re pulling even ~75% of your simmed DPS on a target dummy, you’re doing fantastic.

For actual boss fights, realize that there isn’t a boss fight out there that’s just a straight zerg, short of ye olde Patchwerk. Even the “patchwerk” of this tier, Shad, has a number of mechanics that require movement and attention, and that increases the probability of you making a mistake. Looking at your performance compared to itemlevel, you got 76% on Shad and 97% on Hivemind this Monday. The only one you really did poorly on was Maut, and that’s because you ate a 190k Grand Delusions to the face during Obsidian Skin (really recommend having <40 corruption for that fight, tbh. And a number of others, actually. If you’ve got a spare item, it wouldn’t be a terrible idea to drop one of those Expedient or Severe items for an uncorrupted one until you can fit it in under 40 Corruption in 6 weeks).

The only notable thing wowanalyzer found for Shad is that you cast Cobra Shot while Kill Command was off CD twice, wasting the cooldown reduction effect from it. It also noted that you had Rapid Reload, an exclusively AoE trait, slotted in your shoulders for that fight. Ideally, you should have another shoulder option that has a better single-target trait (like Dance).

*btw, 125ms is actually quite high, when it comes to performance-affecting latency. It’s not Aussie high, but it’s high enough to have a noticeably impact. I typically play at around 30ms, for reference, and I’m just on a normal urban broadband connection (though in the suburbs of Atlanta).

Edit:

Raidbots uses SimulationCraft under the hood, which itself definitely uses Lust.

Do not use AMR. Their theorycrafting is hot garbage, with many of the abilities configured with entirely wrong mechanics (RPPM for percentage proc effects, etc), and they don’t properly “sim”, instead using rules of thumb and approximations to guess your DPS output. Stay away from AMR at all costs, they’re an absolute joke in the WoW theorycrafting community.

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You have 57 corruption. Are you handling that well?

It’s actually not too far off Aussie high. An Australian playing on a US realm will typically see 120-160 MS depending on whether it’s a west-coast or east-coast server.

EDIT: I have to correct myself because I remembered incorrectly. It’s 160 MS for west coast, 200 for east coast.

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Wow. 200-250 was where I thought typical ping sat for Aussies playing on US servers. I’m rather impressed it’s that low, tbh, even for west coast servers. Pacific ain’t exactly a small ocean.

Lol…

Back in Vanilla I was stationed in Japan, and I never had a latency under 400ms. My how times have changed and how good people have it these days.

I run about 300 now. Sometimes a bit less. I’ve accepted the performance hit.

Hey, thanks a million for the write-up and taking all of what you said into consideration. Unfortunately, I moved to the UK and still play on US Region unless I want to start from zero and say goodbye to my friends in EU region - so I am stuck playing with 125ms - and this is with fiber optics and some “latency helpers” I tried a VPN and it only gave me 100ms - I was hoping to go down to 50ms. I need to try a few more.

I have been putting together a <40 corruption set without a big loss - which I will definitely use for progression & Maut. That was my first time doing Shad mythic and I think I panicked in a few places.

I really appreciate your thoughts and it sounds like I need to study the logs a bit more and have a better understanding of individual fights if I want to push dps a bit more.

You have to keep in mind that simming is only 100% accurate if you’re a robot and can cast your spells in perfect order the millisecond it comes off CD. It doesn’t take into much account what kind of movement or specific raid mechanics are going to throw off your rotation. Even setting raidbots to a movement build like hectic add cleave IS NOT the same thing as fighting Hivemind.

It’s all the mechanics of the unique fights that slowly drain your “sim dps.”

I never use Raidbots as a way to see what my dps is going to be because the number it gives is from a robot who did everything perfectly. I use it to see which gear made the robot number bigger.

Fights like Maut I can be top DPS for most of the fight but once Stoneskin comes up i have to basically stop dps or I’ll kill myself. Then my actual dps for a single target fight is way lower than I simmed.

Also, bosses with shields or absorbs that make it so you do reduced damage to them means you went from hitting 32k’s with your spells to hitting 200 or something low, which very quickly lowers your average dps.

Even just running poop to the edge of the room is a chunk of seconds that you’re not doing as much damage. Or bosses like Z’zoth who change rooms and you’ve gotta spend like 10 seconds chasing him.

Long story short: raidbots doesn’t take actual gameplay into account, so you shouldn’t expect yourself to do that much, or feel bad that you cant.