I feel like making JUST A FLESH WOUND also make it so rogue builds combo points on themselves fixes this issue outright. I don’t think this is game breaking for pvp, in fact it might just make picking up this talent a somewhat niche pick.
Thank you, that is so much appreciated!
All of these hunters clearly haven’t been on the receiving end of their over powered abuse. When every hunter has the same pet….there’s clearly something wrong
retail game design is giving into the loudest/most obnoxious cry babies that you can, which seems to be exactly how they’re handling SOD. Expecting tokens and RDF by lvl 60.
Yo, So this SOD thing fell off overnight? wtf happened? is SOD gonna die?
Testing for logs
I mean thats the dream for sure haha as long as it doesn’t break pvp. Similar to how the warlock meta rune is nearly and all-in-one tank enablement rune.
Rogue tanking just doesn’t work without CP transfer, so whatever means to get there is fine by me.
Supply shipments… yesssssss
Good point!
its not fun when your brain-dead class can have its pet solo people in pvp. get good maybe?
Hopefully this post gets read. Im having a ton of fun with SoD so far I just wanted to bring up a problem with balance druid currently so the team is aware (Ive seen some shared sentiment on multiple other sites as well, posting my thoughts here.)
Starsurge currently feels wildly underwhelming compared to some of the other spec abilities we have seen so far. Shaman lava burst hitting for 400+ with minimal gear, while I have a 2 set BFD druid that hits for around 80 with Starsurge.
The problems:
- Starsurge costs mana so it interrupts your 5 second rule when casting in between wraths.
- Starsurge damage is underwhelming at around the same of a moonfire with no dot and a delayed impact.
- No upside besides being low mana cost moonfire without a dot.
Some of these issues cause balance druid to be slightly underwhelming in alot of situations. If we are making changes, I’m sure a starsurge buff would not be unappreciated in the near future.
Thank you Blizz dev team!
cough brokentooth cough
Exactly my reaction. Agree with everyone else pointing out that it wasn’t the Filled crates causing any issue, it was the empty ones out in the world.
it’s just a game. play it or dont play it
Thank you for listening to us!
Any chance Rogue’s Poisons can have charges removed from them or add an effect to Deadly Brew that prevents charges from being consumed?
There is OP and fun and there is simply broken. Hunters were simply broken. They are doing 80% of the dps in a group setting and their pets can solo people in pvp. Its broken. period. Don’t like it reroll…thats what they tell me in retail all the time.
Why though? Nothing really changed, do you carry around 20 briarthorn on you at all times, despite not being herbalism? Or do you have 6 copper shortswords in case that box drops? You’re never gonna fill the boxes while you’re questing you go back to the city, visit AH get what you need fill the box. By at that point, you’re already beside the supply officer.
Looks like this issue is back. Can’t shoot my gun with arrows or bullets.
Yeah needs to just be unfilled for sure. Tired of every single chest having one item and it being a supply crate.
Wait is this just an typo? Or can you seriously not carry multiple unfilled? What is the point of carrying around filled ones? The chances you have exact materials on you is close to nil.