Season of Discovery Class Tuning Incoming - February 27

lol no its not, 20 second CD, mutilate does 2 points and is a threat builder

Why is every hunter nerf to the extreme? Explosive shot also went from fun to useless. hunter is gonna be awful in the next phase because scaling is gonna start sending everyone else way above…

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I’m sure they will get around to more shadow priest nerfs. They can only do so much at a time.

" * Dual Wield Specialization no longer grants a 30% damage bonus to Raptor Strike for wielding two weapons of the same type."

Lol, I called this a week ago. But how about love for RANGED HUNTER!!!

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At the rate this is going Mutilate may be next on the list since it seems that any good melee ability is next in line.

We didn’t cry enough on the forums about it. Let’s start a few threads and it will pop off. Mages and locks dominating top tier runs and hunters get nerfed into the ground.

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They are making melee hunter as bad as ranged hunter, that way it doesnt look as bad…

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it is basically raptor strike for rogue, the only reason its not one button is because most rogues arent taking the backstab talents.

A Hunter Nerf has nothing to do with requesting two Warrior Runes be made to do different things.

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correct now we get to roll on every other classes BIS weapons.

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I don’t see why anyone would take insect swarm as boomy.

So, you’re asking for Blizzard to make these 2 runes to do different things for the sake of the class and game’s health? I don’t know what they can do… but if we know Blizzard they’ll probably nerf instead of help.

P4 will possibly take it at 60.

Exactly. “Good morning god has let me live another day and i’m about to make it everyone’s problem”

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Hunter

  • Dual Wield Specialization no longer grants a 30% damage bonus to Raptor Strike for wielding two weapons of the same type.

Why… Why cant I just be the good class for once. I get to be OP for one week Warrior gets to be OP for years Rogues get to be OP for years looking at these changes its just constant BS for hunter’s literally now what so we are just gonna move back around have all casters be at top dps again. I mean people complained about warriors for YEARS in classic era and nothing was done. this change is too much…

The normalized damage was fair. Good players still kill me as a hunter. everyone has a greater one shot then me again. This just feels a little excessive.

When i think of hunters I think more like Rexxar an awesome character…
I’ve been reduced again to a class that no one wants to bring.

I am your only sole dps class this is unnecessary. I literally have no other job then do big damage and your taking it from me making my class more useless by the time 60 gets here. its a huge nerf to do this.

your completely removing the damage boost instead of reducing and this makes no sense

I have one move I use for survival and you completely nerfed it at least give me something different to add like you did for druids

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  • Druid changes are awesome and something I’m glad to see for all the druids out there. The mana cost on many of their heals was just silly and the buff to Moonkin form is huge and something I’ve wanted to see for them.

  • Hunter nerf was needed and expected. The rune was busted, you are delusional if you think otherwise. melee will still be good.

  • Paladin The Crusader Strike change is awesome, it’s going to make CS hit a little harder in both PvP and PvE so that’s a nice tiny ret buff. Will CS now benefit from SP (probably not.) or + holy damage from something like seal of the crusader on the target or the pvp sword?

The SoM change is just horrible for people, no one used it in PvP and you just nerfed Ret damage by a good amount in PvE for all the people that farmed out items for the build. SoM is once again a dead rune and I feel bad for the Paladins that had the raid hammer and the druids that lost the roll to them. Thankfully for me, I was still using the DS build anyway but it’s still lame.

  • Rogue Nice changes. I know a guy who was complaining about Redirect not being on the gcd so I’m sure he’s happy. Maybe getting to see more rogue tanks will be cool.

  • Shaman changes are awesome. As a paladin main atm it kinda makes me want to quit SoD seeing how much better runes they get outside of a few.

While I’m always going to be an Ele > Enh kinda guy with Shamans I’m glad the 2h Enh bro’s are getting some love.

The Spirit of the Alpha rune really makes me wish they would do the same for Pally. It’s really lame seeing another class get a version of your unique spell, but it’s so much stronger in a few ways. Directly buffing the tank rather than wasting blessings on your whole raid and now the 20% AP buff. Don’t get me wrong it’s a good change and I like the change, I’m just jelly over it!

the other changes are nice to see, Earth Shield really needed the love and while idk much about the other runes buffed I’m sure they are welcome changes.

  • Gnomeregan. I’m glad the armor was reduced, I think it should have been more tho considering groups are stacking 6+ ranged classes anyway for the raid mechanics that require them and there is so little room for melee DPS.
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Guys can we rejoice in the fact that hunters got nerfed. praise be

It’s literally never worth taking tbh

Mage itself is top DPS though, right?

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Only the ones that know how to play, and we don’t balance based on that here at Blizzard

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