Season of Discovery Class Tuning Incoming - February 20

Serious question: In what game mode do you think ret needs nerfs and what kind of nerfs? It’s literal bottom tier in damage right now and its heals are laughable and use the very limited mana we have.

Nerf yes, not RUIN but now it’s hot garbage. nor does it matter since people are happy.

No they can’t. There is counter play to rogues as well. Less so with step, but still exists.

Starsurge can’t even 1 shot your shield lmao.

Skill issue.

Skill issue.

100% agree

Bye.

you’re funny and actually don’t pvp.

Supporting your argument with “the worst of” has to be a joke right? Hang on, let me go compare a corvette vs mustang based off the fiesta and spark…

Back to reality, comparing the best of the best is the most accurate way to see what a class is capable of. Comparing averages has more to do with player ability than it does the class.

Over the coarse of this phase, the best of the best will be a far smaller gap compared to the current average player as there is more information on gearing, cd usage, slight changes to rotations ect.

Why wouldn’t you look at the max rankings? Those are classes being played to their full potential. Why judge a class based on being played improperly?

Well in median and worst categories, Shadow Priest is the second highest performing, and if you look at the best, they are 4th best performing. Whether you are looking at best, or the worst Shadow Priests are in a good spot.

It doesn’t matter if Shadow Priest isn’t in the top 100, as long as they are in the middle of the pack then as is well.

No, they aren’t. As I already stated those numbers are highly skewed by a lot of factors, not limited to but including exploiting and abusing mechanics to artificially increase the numbers for the logs.

Look at how people would go engineering and summon 50 adds on aku to get massive dps spikes.

Or being in a group with perfect set up and timing and every buff and consumable possible so they can destroy a boss in a few seconds. In those situations your max DPS will be extremely skewed by critical strikes and procs.

Unfortunately the top logs aren’t the place to look for actual class data. It’s the place to look for abuse data.

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I think they nerfed mangle cat to make shred the meta due to 300% being a tad over tuned from the start i can see this

Yall are still complaining about shadow priest and still not sticking up for the fact that healers need to be buffed across the board disc shields suckkkkk holy priest healing is butt pally healing is butt resto druid is butt resto shamans spell cost to much mana also butt … come on guys get on the same page about buffing healers.

HUH??? Living proof that you give monkeys a type writer and infinite time and they’ll create sod. A BUFF?

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Valaudont what do you mean? Your healer can’t heal people getting 1 shot? “SKILL ISSUE” in the eyes of fake pvpers.

It’s obvious blizz made all these changes and didn’t take any consideration into survivability.

p2 is a actual meme so don’t hold your breath.

They need to do these “Nerfs” to all classes not 1 by 1. Give us a new pvp cycle to tell you what’s busted and wrong with it than.

You must be absolutely delusional to think that Priests need any sort of buffing in the healing category. Holy Pally, and Resto Shaman sure, but Priest should have never been given Shadowfiend to begin with. They already cast a shadow over every other healer in the game.

You might be right, but they could’ve done that by giving us some kind of whh replacement, or increasing the bonus for shred, or reducing the cost of shred to 50 (38). All it really did was hurt solo questing and pvp.

Not that you want to mangle in cat more than once in PvP anyways, unless you’re darn sure it’s going to kill, aka against a mage. Against other melee I usually mangle → rake, hope either or both crit for 3-4 combo points then rip and switch to bear. If no crit kotj mangle → rip → bear instead.

Edit: it also sucks that kotj and mangle are both skill replacements that don’t benefit from ranking up the replaced skill.

math is hard

Shadowfiend is only for mana our penance on average is 1k healing chaos bolt 1200+ mutilate 1100 ur telling me priest shouldnt need any survival changes because of shadowfiend witch is a 5 minite cooldown and mana regen…

As a priest main, you’re definitely delusional. Only thing that priest sucks in (and every healer) is pvp due to all the burst, but even then, they can survive anything.

Oh? Because we have different opinions/view, I’m arguing in bad faith? Sounds real intelligent of you.

Thats all im talking about is pvp not talking about raid there solution to the damage of skills is to increase 30% hp to everyone … but then put the healers using entire mana pull to heal 1 person its a horrible solution to a never ending game of catch up …

It’s an overall nerf actually, and it also fixes SW:D being grossly OP. You are living proof that reading comprehension and critical thinking are lacking in the gaming community.