On the same page with you here, just expecting swords/combat to be made more viable vs. mutilate/assas… which I’d guess to be done through nerfs rather than buffs - but I haven’t given it too much thought.
In the meantime I’m content to stab things with my daggers.
So much wasted dev time balancing things each phase because of this half baked level bracketing idea
Love the level bracketing. Nothing is half baked about it. No version of WoW has been void of class balancing.
Stop complaining, brats!
it’s not that I really care, but Conjure Water (Rank 5) went from 2x to 10x today, but it says 20x in the post?
Where are the hunter nerfs?
end of the day its called CLASSIC + but it feels a lot more like everything after classic
It’s not called classic +, that’s not a thing. It’s called Season of Discovery.
Windfury weapon still yellow? Why???
that is probably the stupidest and ignorant thing i’ve read on this forum good job
How you feel about SoD is up to you only. To me, it feels like Classic with a twist. Its great.
non-existent where they belong.
Dude who’s side are you on!??
Please nerf ret paladins into the ground; too many of them are bad.
People that want good gameplay are are unbiased dont believe in “sides”. Really poor way to look at the game. We dont want a pyramid, we want a nonagon with a swirl in the middle.
I am partial to parallelograms.
Nobody asked for or cares about your opinion.
Ok but ret art of war was completely unusable so if that’s what you really want then what’s the big deal.
“We only got one good change to the game and not two!! Damn you blizzard for giving us this one good thing at all!” Goes completely against your logic.
Bear tanks are back! Man I can’t wait to do bear again.
So, warriors continue to get boned.
Warriors got some of the most uninteresting, least exciting new runes for phase 2 because the devs seem to be afraid of their potential.
Feral druids need some love too.
No survival hunter nerfs? Its okay that they are like a 15% outlier on the top? lul
They’re just ramping it up to avoid giving Mages whiplash when they conjure the whole stack at once.