I sure as hell hope not. Jesus, that’s an awful lineup.
Imagine assuming a made up list is real and getting angry about it.
anything with siege of borallus attached to it is one way to trigger me! that’s for sure…i have not forgotten
Keep in mind if this lineup goes live, the last 4 dungeons will likely have boss mechanics changed, added to and reworked.
The Occulus
Oculus was more annoying than miserable, though. The main complaint against Oculus was that instead of playing your character, you have to play a dumb dragon with 4 buttons using the vehicle interface.
I’d take that over Tol Dagor where spells go through walls and pull all the trash from the floor above, though.
Here i’ll help:
Pug friendly BfA dungeons players enjoyed: Waycrest Manor, Freehold, Underrot, Atal’Dazar, Mechagon
BFA Dungeons players HATED TO PUG: King’s Rest, Shrine, Siege, Tol Dagor
there you go blizz! Mechagon is obviously the correct choice to bring back!
The one annoying thing with Waycrest in M+ was the randomized path.
I hated some of the camera angles in the basement too…but at least it had decent gear iirc.
ToS is my personal favorite, but i’m not really sure how players remember that + Motherlode (So i left them out)
I also can’t think of Waycrest without memories of all hell breaking loose in season 1 near the kitchen area with the Infested affix.
I actually like The Occulus, but the community hates it so…
Halls of Reflection would be a “nice” one too.
This pear… so delicious…
This is the trolliest mythic+ lineup I’ve ever seen, I hope it’s real.
You must be new around here - all mega dungeons receive 200-500% nerfs on all mechanics to be included in M+. You’ll probably have to be running close to a 16 key to mirror its current tuning next season.
I remember I loved Return to Kara when it was released then they added it to the M+ pool and it became about as hard as a normal dungeon with ignorable mechanics on M0. Several abilities went from being one shots to dealing less than 5% of player’s HP on a base +2 key.
If they keep their promise we won’t be seeing any DF dungeons except for Dawn of the infinites in the rotation
Dawn of the infinites - Yeah, obviously. No surprise there.
King’s Rest - Awesome, I can farm the raptor again. Only BFA dungeon mount I am missing.
Siege of Boralus - That last boss though… Ew, ew, ew.
Seat of the Triumvirate - No real opinion. It’s fine.
Grim Batol - Depends how they rework it. Which they probably will, based on Vortex Pinnacle etc.
Everbloom - Maybe gets a rework. As it is now, no big issues with it.
Shadopan Monastery - Awesome. Maybe it gets a rework. Either way, big fan.
I got you.
Dawn of the Infinite 1
Dawn of the Infinite 2
Cathedral of Eternal Night
Seat of the Triumvirate
Tol Dagor
Shrine of the Storm
Blackrock Depths
Halls of Origination
Take the two BFA dungeons out and im in
Why do we need reworks? More often than not they make the dungeons really annoying by doing nothing but adding trash - which is the least enjoyable part of all end game content
I remember that. Especially if you get the bottom right path and you dont have a stealth class
I actually want to see Cath again. It was a fun dungeon