Same, although our guilds main tank lost them all once and the guy who ganked him and then trash-talked all over the realm discord. It was funny. The most memorable one for me was having a warlock dot me when I hearthed after getting a songflower, he didn’t death coil but maybe he was playing and didn’t mean to kill.
Mostly getting the buffs was just about looking out and grouping up.
In my opinion, all of this did add an element to the game especially wpvp with known “villain” players and guilds. It also added to server communities. People can say what they want all-day but I really do think all of this makes the game more fun.
Seasons was a huge mistake, very lazy. With the time from classic, tbc and WOTLK you would think you would have classic + soon. I will be very surprised if classic + isnt on the horizon.
I’d love a fresh server to play on. I just started a new mage in classic last night!
Also, I haven’t been playing classic at all lately. What exactly is mastery and why are those servers locked to me even though I had characters on classic?
I never got peoples obsession with them. I am definitely someone who enjoys slower RPGs and I get the like…“it breaks the game”, but the bosses are gonna die anyway, who cares if someone kills them faster than you. Its not like they get better loot.
Now if they were able to be used in an exploitive manner that allowed access to better loot because say the boss isnt killable without them due to lack of skill or something then sure…take them out, but thats not what happens with world buffs. There is no extra reward or player power outside of bragging rights.
I would play a original 2019 classic fresh 100%. I don’t care about seasons. Just give us 2019 fresh on the same timeline and just repeat it. I don’t mind if they do a trilogy repeat if they want to recycle the original 3, but no more weird seasonal changes crap.