Scarlet Enclave increased Loot Drop

Devs, you admitted the raid was a bit over tuned by a large margin and even though it is considered the most difficult raid compared to the two previous ones, the scaling of it is still wrong. Most guilds/pugs are running 30-35 players to clear something you announced to be a 20 man raid. I think 5-6 pieces of loot dropping for the amount of effort needed to down the entire instance would be a good compromise to keep the majority populace incentivized as there has been a significant drop off of players already. I hope you look into this request and give it some thought.

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According to Aggrend, the data coming in after the nerfs suggests it is where they want it to be.

Extra gear drops for 20 mans give an incentive to do anything other than 40 man zerg, hell even cosmetic mount or titles

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If he wants half the playerbase to quit, sure.

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I agree it’s still way overtuned. We ran a 20man last night. Got Balnazzar down after a few attempts and then beat our heads against Beatrix most the night, finally got her down and had time for one attempt on Mason.