I just noticed, that my saved variable files in WOW classic are all left justified.
Makes it much harder to read/debug. Here is the contents of BugSack.lua:
BugSackDB = {
[“auto”] = false,
[“altwipe”] = true,
[“soundMedia”] = “BugSack: Fatality”,
[“fontSize”] = “GameFontHighlight”,
[“mute”] = true,
[“useMaster”] = false,
[“chatframe”] = false,
}
BugSackLDBIconDB = {
[“minimapPos”] = 204.2872849862566,
}
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Intended change. You will have to re-indent them yourself.
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Thanks for the reply. I have software that will do that when needed.
When I noticed the change to the saved variables files i remembered reading this post and wondered if it was the reason for the change.
Hi there.
I’m a developer that maintains the AllTheThings addon for all versions of WoW and this is something that’s been itching at me for the longest time.
SavedVariables for WoW are encoded to be human readable. They have comments for table positions and indexes and tabulation and new lines literally everywhere. This makes for a data document containing several hundred thousand indexes in a table to be massive.
Not only does this make the file large, but since Lua is a text-based language,…
https://github.com/Stanzilla/WoWUIBugs/issues/549
Take from that what you will.