Save Mythic Raiding

I’ve been digesting a lot of vitriol related to m+ lately, and so I wanted to make a post with that same energy.

Mythic raiding is in danger of imploding. The fights are tuned to an honestly unrealistic standard, and the roster boss has hands fr.

I’m just playing. Let it die. Nothing ever changes without severe backlash from the community.

But on the off chance someone in that ivory tower cares, here’s what you need to do:

  1. Tune mythic bosses to be able to carry 2-4 people (out of 20) who die, miss mechanics, refuse to use addons, have weak connections, etc.
  2. If a mechanic can wipe the whole raid, it has to be assignable. Every raid has that one guy on the Alienware Pre Release web farm 9001 with 3ms latency and an extra pair of thumbs. Let him run the bomb, but let us choose.
  3. Allow mythic flex, down to 10 man. Being harder to tune or some 10 man vs 20 man mechanical breakpoint is the lesser of 2 evils. People are more likely to play when they can play with their friends, and American adults do not have 20 friends.
  4. Allow extenders to get vault. Don’t care how it’s done, but missing out on Xymox trinket because you have to extend to get Halondrus down just feels bad for everyone.
  5. Tune bosses for double digit pull counts. If method takes 100+ pulls to kill Sylvanas because they’re doing it in 226 gear, that’s fine. Your average CE guild needs 100+ pulls across 4 weeks to prog a boss, it’s busted.
  6. Keep boss fights short. If cata dropped
    Today, spine and death wing would be one boss fight. 15 minute fights are too long, especially with filter mechanics.

Really, it all comes down to this: challenges are fun when you can overcome them. Trying to shoot an arrow through a washer is difficult but not fun. If a boss dies and you feel relief, you’ve done it wrong.

19 Likes

“save mythic raiding by nerfing the hell outta it”

Weird take.

13 Likes

i mean considering they nerfed last raid more than any other raid in wow’s history theyre obviously way too tightly tuned for your normal player. If sepulcher came out with all the season’s nerfs at the start it would have been a huge success of a raid and would have seen triple the participation

5 Likes

Better tuning is definitely something that should be sought after.

But this is asking for 6-8 people to be able to complete a mythic raid, in fewer pull attempts.

3 Likes

Its not weird at all. At a certain point, difficulty just becomes harsh obtrusion.

The raids are too damn hard. Get rid of normal and mythic and just go with LFR and heroic. Boom - raiding is back.

3 Likes

I am amazed you think this makes sense.

“Raiding is back if we get rid of mythic raiding”

If heroic is that good, why are people progressing further? Why will people raid more often if it tops out at heroic?

1 Like

1: heroic
2: normal
3: heroic
4: heroic
5: heroic

Sounds like you just want to do heroic

2 Likes

People would raid beyond mythic too - is Blizzard making a mistake not making a super mythic? No.

You want more raiding participation and enjoyment? Tune down the difficulty. The best guilds in the world spend thousands of real life money and wipe hundreds of time per boss…

Its too exclusive and unrewarding for time spent.

1 Like

I think they want everyone ELSE to just do heroic.

So that they dont have better gear than them.

But the difficulty is already turned down.

Heroic already exists. What you are saying would bring back participation and enjoyment already exists.

Why would there be MORE participation and MORE enjoyment if you restrict what others do?

Because Mythic is at a difficulty level where youve passed the bell curve for maximum participation.

At a heroic level of difficulty, I beleive, you will reach the maximum level of of players enjoying the raid.

Mythic is at a challenge level that is designed for a very small subset of players. Theres a psychological barrier to enjoying heroic while mythic looms above.

The same logic would hold if there was a super-mythic version of the raids - people would want to just get to that difficulty faster because who wants to play around at the substandard level?

Another result would be to tone down the massive ilevel jumps that come from FOUR difficulty levels.

How many people actually raid Normal?

Ok. Maybe I am not being clear.

Why aren’t these people raiding heroic NOW?

Why will there be even more paritcipation in Heroic raiding if you remove mythic raiding?

Are there people raiding normal, who refuse to go into heroic raiding because mythic exists?

Are there people not raiding at all, because mythic exists?

You aren’t explaining how heroic raiding will increase its participation by removing mythic. Because shouldn’t these people that would enjoy heroic…be already enjoying it? Whats stopping them?

2 Likes

I answered your questions in my last reply. We can agree that at some point, an increasing difficulty level would become too much to overcome and spurn players away.

I believe mythic raiding is already at that level.

No you did not.

Where are all these extra heroic raiders coming from?

You have not once answered that question.

They would come from the people doing mythic, and the people who wont bother with raiding because they want to raid top end but dont want to bother with the time commitment and extreme difficulty of Mythic.

But the people doing mythic are already doing heroic.

It would not be an increase. If anything, they’d get bored and stop raiding.

So once again. We back at the same exact number of people raiding.

And now you are suggesting that a person will only raid if they are raiding “top end”? They wouldn’t enjoy heroic unless heroic was the hardest difficulty?

There is no way you will convince me that is a noticeable amount of players.

2 Likes

No, many people who are currently doing mythic would simply stop.

You have still failed to explain why the existence of mythic stops them from doing heroic anyway.

1 Like

I dont believe this to be true. I dont think people are raiding solely for the difficulty of mythic.

No, I dont think so.

But in this scenario, mythic difficulty is removed.

So there is no reason for them to raid.

So once again. Heroic raiding numbers would not increase.

Its literally happening right now.

My guild is basically stopping raiding because we dont have the numbers for mythic. This is not a singular action.

Heroic raiding gets phased out, quickly. And people stop.