This doesn’t really make sense, your position in queue is determined by the amount of time spent in unpaused queue. If you log on an alt, start queue, then pause it to log to another alt you would only effectively gain a few seconds.
Meanwhile I literally cannot just play wow and need to alt tab to play hearthstone BGs or GW2 while in any kind of Q and also doing WQs XD
You need to be on some sort of sedative. Lol
First off I’m not sure you could prove this. Your total time in Que accounts for paused time. Also if you are correct anyways it more so nullifies OPs idea so idk why you are responding to me
It accounts for paused time but not offline time. Offline for too long just drops your queue.
Yep that’s what I thought
does time spent matter when sitting queue? thought the queue pops when you’re the best fit for the other 5 people. which is why instant queues happen.
like, how often is your queue not popping because someone else fits the same spec/mmr but has been in line longer?
i see double frost mage and double arms lobbies daily, so it can’t be that strict of a matchmaking system
0 brain cells. I’m talking about the implementation of OPs idea. You would rank people by the time spent in unpaused queue in order to implement a queue pausing function.
The context given wasn’t that you were discussing a hypothetical based on OPs idea. Either way your idea stinks.
If you think anything I’ve written is my idea then you’re pretty lost m8. good luck in life
I thought English was the first language in Australia guess I was mistaking
If you’re seeing double of something, that second version of the spec waits an average of about a 15 minute extra penalty to get double queued (it may be a little different… this is an estimate based on outside observation without being able to inspect the system myself). There may be a 3rd or even 4th of the same spec which is waiting significantly longer as their queue becomes deep, especially if they reach top of ladder where they can only match equal or down.
This seems reasonable.