But breaking the game is thematic for shaman identity.
Windfury broke classic. Sentry totem stopped you midair from falling.
Totem twisting broke TBC.
Double Flametongue spellpower weapons broke WotLk
Purge removing 2 buffs broke Cataclysm
Earthen Power broke MoP
At certain gear levels in MoP an enhancer could heal dungeons simply through chain heal and conductivity. We could do that in WotLK too with double earthliving. My guild got server first malygos running a frankenspec of enhance that used dual-wield healing enhancement chain heals off mw stacks.
Etc. Etc. Etc.
Heck, even when hearthstone came out shaman had to have a card completely removed because it created an infinity loop of damage.
Jokes aside, if our dmg isnāt comparable to other classes then we absolutely need to be able to switch to healing to make up for it. Otherwise those heals are pointless and hold us back.
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And thatās likely the root of why I feel like Shaman needs work. As an Elemental DPS I feel under powered and as a Enhancement DPS I feel oddly out of place on the front lines. I like the idea of backup classes, at one point I remember having a Shaman as a tank in a dungeon. Iām not saying that a DPS switching over to heals or tanking should ever be comparable to a dedicated Healer/Tank, just that in an emergency they can carry the load while the team fixes the error.
I feel confident that Elemental DPS is more than good enough to be fine right now.
And thatās good that you feel that way. I agreeā¦for pvp. But people have plenty to be concerned about based on BFA over performance of elemental.
Also it remains to be seen outside azerite traits which I currently use to lava shock people into a disconnect.
This would have been the best play, but they were clearly just shooting for a quick win wrt Searing Totem. Maybe at some point theyāll learn that cooldowns as totems isnāt a bad thing to be a core part of Shaman. They already learned it with Resto, and Vesper Totem.
Fingers crossed?
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I personally liked searing totem for pvp because I found skill trapping other melee between earthbind and the rock flinger, then jousting at 5 stacks of searing flames (WotLK).
But for pve I hated that it was a set and forget maintenance totem.
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