By the time I do halondrus I expect there to be less and probably slower moving motes.
Dps/hps checks will be easier because of more gear and probably a hp nerf or 2 making it easier to phase before reclaims.
The gear will make it easier to run around hitting motes without dying or failing to push the boss too.
Maybe 2 bombs per phase instead of 3 as well but that would be a huge nerf to maybe not.
Heroic Andy was a genuinely challenging boss week 1 Imo. Then they nerfed him to the ground and we only needed to clear 1 time in p3.
Nerfs come and trivialise pretty much everything so that people can faceroll their way to titles. People donât need to panic
Much more geared than WF guilds are now and it will undoubtedly be nerfed.
They just did, like 30 minutes ago lol. (yes I know your post is from 2 hours ago)
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Maybe a difficulty with affixes 
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Once again the name calling is only going in 1 direction. Just pointing out that high end raiders donât refer to you as
âUseless lazy noobsâ when you call them âsweaty jaded try hardsâ for no reasonâŚ
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Translation: âRaiding used to be epic back in vanilla when only a tiny percentage of players completed Naxxramas. They need to restrict participation to make it right again.â
Perhaps Blizzard has decided they want this game to have the reputation of being the hardest game of all. Because surely there are tens of millions of ultra hard core players out there who were just waiting for the population to be purged of the majority of subscribers to turn it into a safe space for them.
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These raids have been getting cleared on classic servers in less than 24 hours. Seems youâre a bit out of the loop on where modern raid difficulty actually is.
Itâs actually kind of adorable throwing those out there and virtue signaling your old credentials as if they meant anything.
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No its fine for mythic to be extremely difficult because there are 3 other level of difficulty.
If mythic is too hard then people can still see the content on 3 other levels.
Difficult raids for the people that want it are good for the game. Who do you think writes the guides that everyone reads on wowhead etc.
Itâs not Mr World quest Andy I can assure you than
If the majority of resources in the game go into pandering to a tiny percentage of players at the expense of proper balancing and content for the overwhelming majority, you have doomed the game.
Ah, the insult. Why would I not expect to read a slur in your post telling us that raids should be undoably hard?
Oh, no, theyâre going to fix it after it comes out of alpha!
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No the âmajorityâ of resources go into things like asset development. With other mythic level raids they would still nerd to designed the model and animations for the jailer and the other 10 bosses and their Arenas etc. They exist in lfr too.
Without hard content they would till need to develop Zereth Mortis and all the quests and mobs etc within it etc.
The hard content is just a scaled up version of the easy content designed for all to experience.
Thatâs an insult? Offence isnât given. It is taken.
Spoken like a true bully, the guy who canât be happy unless he has the best stuff - the best gear and the best content - preordained to be his. And letâs pretend that the debased content those peons you look down on and insult should be happy to be rewarded by earning the privilege to admire you.
âPeople are too sensitive. Anybody who takes offense when I insult them with obvious slurs is being too sensitive! Waah!â
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Saying that someone who goes around doing world quests as thier chosen end game isnât writing the guides for wowhead is an insult now?
If you donât like that you will hate the real world.
What on earth gave you that idea? The part where I want content to be challenging soni have to earn the boss kills? Lol
There is world first raiders, then hardcore raiders
Then serious raiders , semi hardcore , semi casual , casual.
The way the raid stands the hardcore raider will not be able to clear it. The nerds will come one by one. First set of nerds will be so the hardcore raiders can kill it and so on and so on.
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Heck yeah! Make it like Wildstar, because that totally worked out for them 
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Crying about difficulty? If they nerf the raid they need to nerf the rewards.
what do you care? youâll never see those bosses outside youtube.
You mean the 3 other levels of difficulty that reward gear 13 ilvls lower than what you can get each week for doing 1 +15 key that is easily puggable? The 3 other difficulties that become irrelevant a few weeks into a patch because you outgear anything you can actual use from those 3 difficulties except MAYBE a trinket?
Creation catalyst and running a +15 each week, as well as 2 291 freebie legendary slots means that mythic raiding is the only thing that COULD actually progress your character power. Which very few people will ever even actual clear anyways so whatâs the point of even stepping foot into the raid to begin with?
If some of you think that the difficulty is fine with how it is when it comes to mythic raiding thatâs your opinion. But any person with a brain can see there are more people quitting raiding each tier, compared to new players replacing the ones leaving. All that tells you is itâs going backwards and something needs to change
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you have just discovered Nihilism. Congratulations.
I donât know why, but this made me laugh so much 

I wonder how much CE is going to cost this tier.
Coming from the guy whoâs main focus is raiding considering I see you donât pvp and a +10 is your highest key done. Yet you have been stuck at half mythic clears this whole xpac
Explain how mythic raiding is in a good spot yet you can only make it midway through it each tier, then come on the forums defending its difficulty as if youâre cutting edge and actually doing it
Sorry but if a typical guild with a consistent roster canât kill a boss in a 6-8 month tier, that to me says itâs overtuned. The fact you can defend that 6-8 months of progress and all you got was midway through a tier, youâre delusional if you think that itâs not tuned too high
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