RWF is giving a horrible perception of the raid

Comical friend.

I want the game to be steam roll yet absolutely love m+ and have 2800 through pugging? If I wanted steam roll content I can tell you I wouldn’t be doing that. The difference is I don’t need to commit 4 hours of my night, multiple nights a week wiping on the same boss because half the guild can’t figure things out for the same reward I can get from running a +15.

You’re also forgetting that raids back then never used to be hard because of mechanics or guild coordination. They were hard because of gear checks… if you think raids were mechanically hard back then, I don’t know what to tell you. I would rather a character/gear progression system that made raiding achievable, over a requiring 20+ players to not make a single mistake or it’s a wipe

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Yeah you whiny crybabies that want to nerf mythic raiding because you cant do it is very comical… and pathetic…

Why dont Blizz just add a button that you push to give you everything in the game.

You are the whiny crybaby here. Don’t have any substance and resort to name calling.

The raid isn’t hard they always start with it over tuned because they are unable to correctly test it and all they have done is add tedious mechanics which people do not find fun.

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Just to add though; it had been said I believe that they purposefully amp that difficulty up to give these mythic-world first players a challenge potentially.

Listen bro, everyone here disagrees with you. The playerbase trajectory over the last few years also disagrees with your comical views. You literally aren’t even at a ilvl that suggests you even raided season 1 of shadowlands because you aren’t even 226, which means you are just talking out of your *** and haven’t even been part of the content for almost 2 years yet think your opinion is a fact.

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The raid the RWF ppl do and the average Mythic raider does are two different difficulties. The amount of tuning and nerfs that come after the RWF are significant.

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Yeah I think that is part of it, but Blizzard could have just…tuned down the earlier bosses?

Why did they think having 5 multi-hundred pull bosses in a row was a good idea??

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Mythic Sire was left unchanged from his first kill state until about 2 weeks before 9.1.

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Hey! I didn’t say it was true, just that I remember hearing it at some interview once upon a time :stuck_out_tongue_winking_eye:

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Because much like the rest of the patch it was half assed?

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Wait you actually think us regular ce players kill the bosses in the same state they do?

Yet somehow they managed to have Mythic Sire remained in the same state as when the 1st kill happened all the way until just a few weeks before 9.1 launched.

Pretty much every CE guild killed the same boss as the RFW raiders.

It’s possible to not stupidly overtune raids for a few weeks. They may as well make a new difficulty above mythic for this.

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Can we finally admit that the raid is overtuned or are there still people going to tell us to get good.

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I was taking a break in 9.0. How many resets did it take for them to kill sire?

Because even now the rwf people are probably a good 5-10 ilvls lower than I will be when I kill jailer in a few months and that’s after more resets and more splits than ever before.

If you think that world 300 kill and world 1 kill are anything alike then you are either clueless or being intellectually dishonest for some reason that is a mystery to me.

Heck even world 1 and 20 are vastly different.

They killed him at the beginning of week 2.

Yes, and I’m saying its kind of stupid they make this psuedo difficulty above mythic raid just for about 10 guilds then have to nerf it for even extremely good guilds.

They can just…not do that. They’ve done it in the past, as recently as Mythic Sire.

I mean right now you have top 100 guilds absolutely walled on boss 7 of an 11 boss raid. What is the point in that?

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My ā€œperceptionā€ of the raid/Mythic raiding from them is:

Absolutely NOTHING about them or RWF is relatable. IS Mythic raiding that hard? I’m only i252 and they’re i274 … right away, I already know it’s going to be 16 weeks before I can give an apples to apples comparison.

And in that 16 weeks: I’m not going to buy PvP carries. Or PvE carries. I’m not spending money on BoEs. I’m not … I guess that’s up to the individual but buying PvP carries to clear the PvE Raid just… strikes me as stupid.

In the end, I think WoW plays best as a ā€œgather your mates for some fun!ā€ sort of game. Not something to prove you are in the best-percentile of video gamers. I think Mythic Raiding should be a DIFFICULT goal for everyone in WoW; instead, less than 1% of the players even TRY it.

And did you see all the Weak Auras they had running? Stop hiding ā€œdifficultyā€ behind the guise of ā€œan outdated game engine that can’t handle anything beyond the mechanics we learned in MC.ā€

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It was basically Halondrus that was the biggest outlier. If that hadn’t been crazy it would have been a lot more reasonable.

But in fairness to Blizzard they don’t want to tamper a lot with tuning once they are into the thick of it and competing.

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All raids get super nerfed after RWF is over. Just be patient.

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I have to laugh when you watch WoW PvP and it’s just a bunch of addons cluttering the screen and they have Alexa talking to them in the background.

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