I want the game to be steam roll yet absolutely love m+ and have 2800 through pugging? If I wanted steam roll content I can tell you I wouldnāt be doing that. The difference is I donāt need to commit 4 hours of my night, multiple nights a week wiping on the same boss because half the guild canāt figure things out for the same reward I can get from running a +15.
Youāre also forgetting that raids back then never used to be hard because of mechanics or guild coordination. They were hard because of gear checks⦠if you think raids were mechanically hard back then, I donāt know what to tell you. I would rather a character/gear progression system that made raiding achievable, over a requiring 20+ players to not make a single mistake or itās a wipe
You are the whiny crybaby here. Donāt have any substance and resort to name calling.
The raid isnāt hard they always start with it over tuned because they are unable to correctly test it and all they have done is add tedious mechanics which people do not find fun.
Just to add though; it had been said I believe that they purposefully amp that difficulty up to give these mythic-world first players a challenge potentially.
Listen bro, everyone here disagrees with you. The playerbase trajectory over the last few years also disagrees with your comical views. You literally arenāt even at a ilvl that suggests you even raided season 1 of shadowlands because you arenāt even 226, which means you are just talking out of your *** and havenāt even been part of the content for almost 2 years yet think your opinion is a fact.
The raid the RWF ppl do and the average Mythic raider does are two different difficulties. The amount of tuning and nerfs that come after the RWF are significant.
Yet somehow they managed to have Mythic Sire remained in the same state as when the 1st kill happened all the way until just a few weeks before 9.1 launched.
Pretty much every CE guild killed the same boss as the RFW raiders.
Itās possible to not stupidly overtune raids for a few weeks. They may as well make a new difficulty above mythic for this.
I was taking a break in 9.0. How many resets did it take for them to kill sire?
Because even now the rwf people are probably a good 5-10 ilvls lower than I will be when I kill jailer in a few months and thatās after more resets and more splits than ever before.
If you think that world 300 kill and world 1 kill are anything alike then you are either clueless or being intellectually dishonest for some reason that is a mystery to me.
Yes, and Iām saying its kind of stupid they make this psuedo difficulty above mythic raid just for about 10 guilds then have to nerf it for even extremely good guilds.
They can justā¦not do that. Theyāve done it in the past, as recently as Mythic Sire.
I mean right now you have top 100 guilds absolutely walled on boss 7 of an 11 boss raid. What is the point in that?
My āperceptionā of the raid/Mythic raiding from them is:
Absolutely NOTHING about them or RWF is relatable. IS Mythic raiding that hard? Iām only i252 and theyāre i274 ⦠right away, I already know itās going to be 16 weeks before I can give an apples to apples comparison.
And in that 16 weeks: Iām not going to buy PvP carries. Or PvE carries. Iām not spending money on BoEs. Iām not ⦠I guess thatās up to the individual but buying PvP carries to clear the PvE Raid just⦠strikes me as stupid.
In the end, I think WoW plays best as a āgather your mates for some fun!ā sort of game. Not something to prove you are in the best-percentile of video gamers. I think Mythic Raiding should be a DIFFICULT goal for everyone in WoW; instead, less than 1% of the players even TRY it.
And did you see all the Weak Auras they had running? Stop hiding ādifficultyā behind the guise of āan outdated game engine that canāt handle anything beyond the mechanics we learned in MC.ā