Rules of Engagement: Classic Hardcore is Coming to World of Warcraft

It sounds like you didn’t play. The opportunities to do this will be much narrower. Being unable to drag monsters through crowded quest hubs continuously in many zones simultaneously - while streaming to show off what big men they are -will no longer be a thing. The rogue in stealth on top of a mailbox will no longer be able to flag and kill a level 10.

People will complain if someone intentionally wrecks their dungeon. But if a hunter pulls everything, guess what? He’s dying too. The number of players who are going to level to do a suicide troll is going to be smaller than you think.

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Great Base, I still think people will use addons to opt in to further restrict themselves.

As for Trading/AH I dont think it’s and issue, the reason its an issue right now is because you are on a server with non HC players. I think trading/AH will be fine on servers where everyone is HC.

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But intentionally griefing can result in a ban. So why risk it.

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Not really. Hunter uses pet to “accidentally” pull the entire dungeon and then dips out brownie points for FD. Alternatively rogue exists which is a lot more foolproof.

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Yep, this is how I looked at it. I am fine with using it in this type of environment. Should be perfectly fine and healthy on this type of server.

Should be a lot of fun!

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I think investing many hours into creating a max level character for 1 troll is going to be a lot rarer than you do.

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Too many stupid rules already, no thanks.

We will see. The only example you have come up with is trolling a dungeon. The people who currently grief aren’t going to make a living leveling characters in order to likely die. Rogue doesn’t get vanish at low level.

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People asking why the rules don’t seem challenging don’t seem to understand that hardcore is a scheme to draw all the gamer dads into playing the game. The average level of death is 13. The people that want to play this challenge absolutely suck and the server will die in record speed if they cannot buy gold and then buy twink leveling gear.

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Your argument is counter to itself.

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what about non hardcore fresh servers? classic pvp please

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Overal good changes but having unrestricted trading/mail and petri flasks are a big mistake.

  • Trading/Mail should be disabled unless you are lvl 60.
  • Petrification Flask duration should be reduced and CD increased.

Bots/gold sellers will ruin this otherwise…

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Its not The Hardcore Challange. Its just Hardcore.
Play your solo player Challenge. We’re going to playing the game normally as intended

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You’re talking about a subset of rules that players choose to follow that forbids trading. “Hardcore” does not automatically mean perma-death AND no trading. It means perma-death. Always has since it was introduced in Diablo 2. And going back further than that games like Rogue (from which the term “Roguelike” originated) featured permadeath, which is another basis for the concept in video games.

Additional rules some players tack on (like the Ironman one of being limited to grey or white equipment) are just that, tacked-on. They’re not the basis of the Hardcore ruleset.

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Remove Flask of Petrification!!!

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Not at all. This is why there aren’t mailbox and ah restrictions. The play will be for the gamer dads to give a few shots at playing the game and then a month or two in get out the credit card.

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alternatively, don’t allow the Hearthstone countdown to occur while under the effects of petrifaction

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My point was that if they are terrible players they will never do HC in the first place when Era exists already.

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Oh buddy…there is already plenty of proof to the contrary. Pull up any death compilation channel or really the addon log itself which will show you the average death level.

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Remove Flask of Petrification!!

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