resto shaman gameplay is tricky because it’s not common knowledge that being near the earth totem is essential. it’s like with pres-vokers at lower ranks where the concept of a 25-yard healing radius escapes many.
this leads to a sizable stretch of gameplay that’s just not enjoyable, where playing these classes can really test your patience.
even sadder is that in SS, dps players below 2700 MMR will struggle with this. given that a grasp of how to synergize with certain classes seems to become clearer only past the 2700 MMR mark, it looks like the problem might lie in the class design itself. it’s problematic when only the top 0.2% get the mechanics.
furthermore, disc sucks more than resto sham/pres evoker proven by statistics