((Disclaimer: The goal of our staff RP is meant to augment, not exclude or inhibit. Many may choose to RP according to the (hopefully) flexible guidelines below developed by frequent patrons at the bar and previously RP’d IC owners and augmenters on the server, but we understand ultimately the Recluse is merely a visual placeholder for RP. Please coordinate with others OOCly if you are using the Recluse as the latter so we may interact with you (or leave you be) accordingly.))
All Stormwind City laws always apply in conjuction with the further stipulations listed below
- No drawn weapons.
- No harming others or invading others’ privacy.
- All pets, companions and summoned creatures of large* size must remain on the patio. Smaller companions must remain in their handler’s control and abide by all tavern rules.
- If you damage or irreversibly alter it, you pay for it.
- If you’re drinking to forget, pay in advance.
*Has a hard time fitting through the door.
**Recluse Staff on duty ((PCs)) reserve the privilege to grant exceptions to tavern-only rules on a case by case basis (except #2). All Stormwind City laws are always in effect. Rule offenders may be subject to a fine, community service, or temporary ban from the establishment ((as agreed upon OOCly and determined by the rule breaker. No actual gold need be exchanged; please RP responsibly.))
Minimum Manning (NPCs) - 24/7! ((I think they have clones of themselves. Or are robots. Seriously, these guys work too hard.))
Staff Hours (PCs) - ((whenever we’re on, feel like it, and announce ourselves in allianceooc/discord, but typically late in the evening server time, except for Tuesday nights, when we’ve moved to the Salty Sailor in Booty Bay ISO Feathers of Iron Tavern Night))
Player Character (PC) vs NPC manning:PC tavern staff may be interacted with just as much as NPCs, as the NPCs are always still there ICly. PC tavern staff and volunteers may come in different roles:
Bartender - They offer a variation of drinks not offered in-game, including cocktails, spiked drinks, and yes! Perhaps even special elixirs. As PCs can move, they also allow you to wave over a bartender to place an order and they will bring your order to you. If you are going to be outside on the patio, let the bartender inside know and they will occasionally come out to check on you.
Owner/Manager - A particular staff member giving you trouble? Wish to apply for a specific role? Or merely have a suggestion or comment you wish to take to a manager, these PCs enable that interaction, and give the PC staff some actual IC top cover.
Cook - Place special meal orders not available in-game for that extra RP flavor!
Bouncer - They don’t own the place, or keep it under an iron thumb, but ICly we’d like to keep the peace and frivolity of the environment. Call a bouncer over if your characters need some extra defending against another character disrupting the peace.
Event Host - This position is actually open to anyone who wishes to host an event at the Recluse. As a courtesy, we ask you notify any staff present if you wish to host an event that requires deviation from tavern rules ((but of course if we’re not there, we can’t do much about it, can we?)). Otherwise, feel free to walk in and hold your event as you please. If you are hosting, we’d love to know how we can help
Entertainer - They bring a little extra fun to the atmosphere without being too invasive. Perhaps they are performing an act, or simply providing ambient music or sound effects upon request.
Trader - Merchants are welcome, and we encourage others to do as much in-game, in-character commerce as possible! For example, while Lana or Budii are on duty, alchemy supplies and engineering projects will be available to order from them ((for actual in-game items, we may ask for real in-game currency however, as those take actual materials and time to farm))
Janitor - Adventurers are messy, and sometimes it takes a professional to clear things up. If the janitor cannot clear it up, see rule #4.
Again, NPCs are still there and are totally acknowledged in their normal capacity.