[RP Story] Caravan log Vol. 2

The third day was an early start because the sunlight hits Sunrock retreat up in the mountains before it reaches the valley below. This extra time was needed to attach the new wagon to the kodo my protectors had saved, and to add the Tauren wagon to the caravan. They were so impressed with our choice that they asked to join us on our trip to the Crossroads, they even gave us a replacement wagon free of charge and a quarter full of their surplus resources. Again, the new protectors came as the crew was finishing their tasks, and again I recorded the names of those who came. Members of Fence Macabre came back, along with some new faces of their guild. Remington and Billy once again offered to drive wagons, but Loira and Rahlaigh could not stay with us, they came only to reveal what they had learned from the sharpshooter they caught. I omit the details as that information has become more of a Macabre issue, but we did get to attach the Human to the rear wagon and took bets as to how long it will take before he stops screaming, and how long before there is nothing left. I was then introduced to the two new ones who came. Thorek, a shadow priest which will protect Billy and the rear wagon; Velvet, an elf demon hunter which will protect Remington and the third wagon. The last two who came are a new and old soul to this caravan. Remgus, an afflection warlock which will protect me; Croogie, the outlaw rogue which offered to scout for the caravan, to avoid another surprise attack. We departed Sunrock retreat with five wagons, my special wagon at the head, the Trolls, the Tauren, the Forsaken goods, and the surplus in the rear.

The road was winding through the mountain ridges, sprinkled with straight trees, a light brown hue, all made for a pleasant sight to see for this leg of the trip. Billy decided to break into song once again, his lyrics and rhymes a pleasant companion. The screams from the Human stopped some time before the end of the song. A shame really, as the harrowing noise was pleasant. Croogie was flying high on her mechanical bird with the clever acronym for a name which I can’t recall. At some point on the surprisingly peaceful trip, she flown of and came back to report that a small group of Grimtotem were blocking the road. With the heads-up advantage, we drove the caravan off road at a bend just out of sight of the bandits. We had to scare off the thunder lizards in the grove, for a time, but I can’t tell if we persuaded them to leave us alone or if the Human was no more on our rope. The thin red streak on the yellow grass pointing to where we left the road was pleasant to behold. We rejoined the road past the blockade and around the last bend we could see the torches of the Troll village. We entered Malaka’jin and stayed to the righthand path while the Trolls kept straight into the center, our secondary task completed, our Troll brethren grateful for the things which remind them of their seaside homes.

Croogie set out to scout the other half of our journey to the Crossroads while we concluded our business. She returned to tell us that there was renewed fighting between the Horde and Alliance on the boarder of the Barrens, but that was only minor. The bad news we received had to do with the centaur settled along the Forgotten pools, the oasis we need to stop at so that the kodo don’t die in the heat. Croogie also presented three possible actions to take. I presented the information to the protectors and they voted to burn the lookout platform which will draw the nearby centaur to it so they can slay them, freeing the access to the water.

After all was concluded, we set out from the village on the high road. We encountered the boarder fighting at the ramp leading us off the high road. We stayed close to the Horde units, but some Alliance still tried us. We made it around the start of the fissure and into the Barrens. We moved pass the ruined burrow and in the shadow of the tall hill. We stopped the caravan and the protectors went around the corner to carry out the plan, leaving Remington, Billy, and myself to protect the wagons along with the couple of Tauren. As fate would have it, a small raiding party of centaur happen to be returning to the camps. Billy didn’t see them until they came around the corner behind us. They must have been surprised to see us because Billy and Remington managed to kill a couple before they attacked us properly, however two torches managed to find their way to the Tauren wagon. The rear wagons bumped into each other and the fire spread. I was able to get my explosive cargo out, the Tauren put out their fire, but Remington’s wagon could not be saved in time. We lost the cargo of Forsaken goods as payment for the water, though the cost was a heavy blow to the mission, the special cargo in my wagon is of greater worth to my brethren.

The protectors came back with trophies from the slaughter, we quickly moved to the water. We took our hard earned time, we got underway before any other centaur came along. The rest of the journey was as mild as could be and we arrived at the Barrens as the sky was fire paved. The caravan parked under the watch tower, the Tauren gave thanks and made trade with their kin, and I had pay to give. Tomorrow will be the last leg of our journey; I know we will have no major threats because we are so close to Orgrimmar that the road is well guarded. I will send the special cargo on to Ratchet, I will not purchase another wagon, I will sell the extra kodo for everything I can get. Thankfully, the Crossroads has much variety.

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((curious))

((Final entry))
Before the horizon started to brighten on the final day, I sent the special cargo down to Ratchet with the crew. I combined the cargo that was left and sold the empty wagon. I didn’t expect anyone to show up to help protect one wagon on a well ridden road. Before I let loose my reigns, a few souls came into the Crossroads looking for me. Lord Ravenmire, whom I spoken to before the third leg of the journey, came because he cares about the refugees; Deader, a large Forsaken Deathknight; and an Orc whom was not even a deathknight so I didn’t bother to record his name because he will not be paid anyways. I told then what happened on the last leg and we left the Crossroads. Shortly before we turned onto the south road, Skurv the pirate shown up with two of his scurvy crew. Though he has vexed me many times in the past, he is a skilled killer. I agreed to pay for his service, but he would have to split it with his underlings.

After heading south, the armor on my kodo was causing it great stress in the rising heat. We stopped at Grol’dom farm to swap out kodos. We didn’t stay long and we went off road about a mile to dodge the annoying Razormane pillagers. We stopped at Far Watch post to water the mounts, which was perfect as the noon sun was harsh. This new kodo was so strong that I bought scrap metal to use as light armor on it. We took off and followed the road along the Southfury river, a straight shot to the Orgrimmar west gate. We had to stop one last time to water the mounts. My kodo was not as fatigued as the first one, but even with a falling sun, the Barrens is hot for armored mounts. At about five miles away, the gate came into view. That’s when I noticed I only had two protectors next to me, the others were engaged.

Three strange black plated alliance, with sigils of golden eagles and bright shining suns, were in heated combat with the other protectors. What shocked me most was the distance between the three of us and the fighting, the attack was so quiet and precise, we had nearly a two-hundred-foot gap. Before the other two could catch up to the fight, the assailants got away. No one bothered healing their wounds because we were so close to the gate. We drove on, talking about how surprised we were to have Alliance boldly attacking despite being outnumbered. I could make out the guards at the gate when holy hell came upon us. The Alliance bandits had the audacity to attack us once more and this close to help! What’s worse, is the Alliance scum focused their efforts against the wounded. Two fell in as many minutes, I didn’t notice who because I was busy making haste to the gate, shouting all the while to the guards posted. Some arrows were loosened at the assailants. Two more of my protectors were nearly downed before the brazen bandits were driven off.

The guards were able to revive the fallen and we made it inside the city. We parked at the embassy and I thanked everyone for their help, as well as payed them all an increase for the unexpected trouble. My crew were waiting for me, they reported that the special cargo made it to Ratchet, the Forsaken campaign is now an option on the table. The crew unloaded, made the divisions necessary to dispense the free goods to our people, and they sold our last wagon for gold to put forth in the next venture. After all was said and done, I walked with Skurv to the Wayvern’s tail and I met with a professor of his crew. I am tempted to join his lot.

In the end I think the caravan was a minor disaster. The goal was met in minor amount, but much was learned. If the Forsaken campaign should commence, I will be more prepared for greater success.

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