So a lot of people don’t like rtb. I think the main reason is too much rng and some underwhelming effects compared to others.
My idea is to basically make it into the ability “pick a card” from twisted fate in league of legends. You press it, it starts rotating between a few options (6 is likely too many; max 4 imo) and pick the buff you want depending on the situation. It still fits thematically with outlaw, reduces rng, and consolidates the buffs into more focused/specialized roles. You could either make new buffs, combine current ones, or just stick to what we have now. A new one could be where your attacks reduce the damage an enemy deals by x% that stacks up to X times. That one would help outlaw’s survivability further
jfc are you retarded? do you not know how to read? i literally just said it would start at the same buff every time. the timing will also be the same. there could also be an indicator of the card rotation above your character
i said its like twisted fate’s mechanic and people only pick the same ones every time because some just outright suck and are just a dps loss; they arent “situation” dependent
sorry i assumed everyone either has played league or would have looked it up.
the pros and cons of each buff isnt calculated in a vacuum. they could think of something to nudge players into choosing different buffs i bet. maybe it has a weaker effect if you use it again in a row or maybe reduced time. or maybe even idk just make good distinctive buffs?