Can we add some sort of a “bad luck protection” system to Roll the Bones or something? Outlaw is a fun spec overall, it’s very fast and spammy, just how I like it, but roll the bones just kills the fun sometimes. Rolling the same buff 5 times in a row, if it’s one of the “bad ones” like the energy regen one etc, is not very compelling gameplay, and it’s just groan inducing. Like literally. I groaned so many times when I kept rerolling the same buff. Or at least balance the buffs a bit better? So that some aren’t 50x more desirable than others, and rolling the bones always feels rewarding.
Tldr: Outlaw is a pretty fun spec, but Roll the Bones is sighhhhhhh. Can anything be done to balance it better?
PS: Don’t mention Slice and Dice, it’s as bland as bland can be, and the spec is so much more fun with Roll the Bones, despite how terribly inconsistent it is. But it can be even better.
5 Likes
Something like:
Loaded Dice (Azerite Trait) - After rolling a single buff with Roll the Bones your next roll has a 10 percent increased chance of giving you 2 or more buffs. Stacks twice.
2 Likes
Yeah i as an avid outlaw with some raid experience i have to say rtb is very good but also very crap. I think the overall day to day world questing tends to show poorly as most fights are over quickly and the spec doesn’t have time to shine.
Rtb shows well in longer fights with proper talents and practice to the casual player it just shows very poorly when the potential is actually quite high.
I enjoy it i know a lot of people say i hate pirate blah blah but i use a more indiana jones approach so it don’t bother me.
In the end when you get bad rolls it feels like a shadow priest that can never hit void form.
It needs something but tbh i’de rather have them leave us alone. To much potential for bad things and neglect with class changes. Oooops sry we’ll fiz you in the next expansion (+5-6 months)
2 Likes
It should just be a constant buff to damage. Rolling for better percents f damage.
1 Like
the current iteration of loaded dice should be baseline like it was in legion. OR make the talent give a guaranteed 5 buff.
1 Like
I don’t play Outlaw. Just feel I should say that. But, I did level an Outlaw Rogue from 20-110 during Legion and hated Roll the Bones very much. If they made it so there was a guaranteed way to roll Grand Melee, I wouldn’t mind it at all. Could even have that be a talent in Slice and Dice’s place.