The good so far in TWW:
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I like that the BlizZard team are stealth fixing many Rogue bugs that are not documented in patch notes. Nice and thank you for the welcomed surprises!
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Now that most Rogue bugs are under control we can examine class talents more fairly and closely.
Questions?/Concerns/Feedback
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Cold Blood talent does not go on CD until a charge is consumed with a damaging finisher (Dispatch/Envenom for Fatebound Cold Blood talent Inevitable End). Is this a balance reason or this because of how Cold Blood is coded?
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Many Rogue talent nodes in the general and spec specific tree require 2 point investments to progress down but there is limited pathing too. Can there be less limitations pathing down the tree or less 2 point nodes to help free up Rogues to pick up utility to actually feel like a Rogue?
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Why are Rogue hero cap stones and most Rogue spec and general cap stones so underwhelming where in terms of value they are pretty close to talent at the top of the tree?
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Why is Assassination the only DPS spec in the game with no true defensive talent option in its own spec tree?
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Sub Rogue needs to have Backstab/Gloomblade do more damage if that is how players want to spec or talent that way and do not want to focus on finisher oriented builds.
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Outlaw needs some RTB/BF talents to have more flexibility in talent options like utility or interesting talent choices. Also having a playstyle that is non Crackshot related is a deeply asked request. KIR(Keep it Rolling playstyle) is close but it is hindered by the fact of the pathing issue and the inability to pick up enough of the RTB and BF talents.
The not so good in TWW:
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Rogues lost a lot of PVP talents and the only replacement has been the Feint talent Pre-Emptive Maneuvers. Rogues need more PVP talents for all three specs.
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Assassination single target energy even with the end of the expansion gear is still too low. This is because the spec has never been re-designed properly ever since it lost Relentless Strikes. The Rogue theory-craft community worked day and night to have Relentless Strikes baseline for all three specs. Having Relentless Strikes exclusive to only Subtlety is really hampering the flow of Outlaw and Assassination.
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Lack of communication about where the class is heading and where it should go. We shouldnât have to go to discord to find out what is happening with the Rogue class.
Discord is not affiliated with BlizZard, Activision or Microsoft.
- Rogues can improve their aesthetic appeal to a wider WoW audience by having more access to cosmetic glyphs.
That is all and thank you for your time!
P.S. The new Killing Spree on the PTR does look nice but again there are too many drawbacks, opportunity costs and caveats attached to something that should be a straight up DPS CD like all other classes have. Especially one that is channeled at melee range where a lot can go wrong.