Rogues, do you attack hunters?

As someone who only started doing world pvp a couple of months ago, and is very noobish, i find rogues are completely dependent on cc breakers to win, even if they get the opener. Otherwise, feign-trap forces you run and flare, shattershot, and conc shot make it unlikely that you will escape. So you can’t close in due to the trap and it’s hard to escape due to the aforementioned utility. And this is coming from a garbage hunter with next to no wpvp experience.

So without FAPs or cc breakers, is there a way rogues can reliably take out hunter in wpvp?

Barov’s peasant caller is a neat trick. Ice Reflector activation also allows players to ignore the FD+frost trap. Gnomish Net or possibly MC hatting you into aggroing a nearby mob could do it. The initial 100% Spell Reflect form using Zanza Sheen may also stop the iceblock, havent tested that one though.

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Freezing trap is the go-to pvp trap, frost trap is more for raids. Yeah, i supoose the peasant caller could consume the trap

Very few Rogues have all those toys. Most will have Faps… but faps wont help them against a good hunter.

I hardly lose to rogues and even less if I know they are around. Track Hidden is so OP.

Frost trap (if they pop barov or any pet trinkets) with clever traps, entrapment, Counterattack, Imp Conc Shot and Imp Wing Clip… hunter has far too many ways of gaining range.

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How do you deal with a rogue who has skull poppd with fap?

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Vanish scatter shot, or pre ice reflactor it. Pre barov it (good hunters still land the trap), pre skull the scat. I also try not to open hunters who are waiting for me in a flare. It’s possible to win, but it makes things unnecessarily harder.

Hunter was billed as the rock paper scissors solution to rogud after all

There are aome really bad pvprs commenting here. I have never lost to a hunter i opened on in open world.

Hunter has to many disadvantages eight off the go.

Deadzone and the unbelievably bad mechanic that makes you a free hk in “leeway”

Not to mention i can use a macro spam to re engage you immediately via fd/trap before u get to lay a trap.

All i do is pvp tho from 1-60 so i get all the engi items and farm for pots.

Rogues hardest counter in the new era classic is a geared warrior with pvp goodiez.

Hunters are easy hks

Mage is still 50/50 if theyre super good

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How do rogues exploit the deadzone?

LIP and dip out.

Yeah, its almost as if Hunters cant use consumables. BM hunter is easy kill, MM hunter that knows how to play is not.

Locking them down is the main way. Scattershot+FD+trap doesn’t work effectively if the rogue has things like Barov Peasant Caller, Battle Chicken or other pets that can ruin freezing trap.

In my experience fighting hunters from times past and more recent, a smart hunter is going to lock down a rogue better with Frost Trap(especially if they got entrapment) rather than freezing and kite them around the trap.

All depends on who the better player is in most instances, but Hunter should have the edge if they play smart and use as many tools as a good rogue will undoubtedly have.

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This 100% for me if I know the rogue im fighting likes to use toys. I change my strat in fighting him. Frost trap with entrapment is fantastic and is imp conc shot. Nothing brings a smile to my face more then imp conc shot proc’n on a rogue that vanishes and pops sprint to get back on you. Its a big smile. =)

Edit: BM hunters are a free kill. lol

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Yes very good rogues can. I am not a good rogue. I am good at other classes. But an average hunter will delete an average rogue. There are some rogues out there who wreck any hunter they ever come across though.

As a rogue, you have the luxury of choosing your fights in WPvP.

idk it doesnt seem very hard for a rogue to beat a hunter.

if you can open on him, the critical moment most of the time is the scatter but if you simple stay behind the hunter spamming gouge you will end up puting a gouge, get scattered but denying him the trap.

Not even counting all the sweaty items and consumables.

I’m alway make sure I have the best possible gear for my level. I will NOT wear any gear w/o stam on a pvp server. My experience has been even open on I am hardly if ever taken down below 80% health in an opener. Never mind if I have a trinket, the KS is trinketed instantly.

I’m sure base on my experience of fighting rogues. Since I would say there are like 80% bad ones, the same can be said for hunters. There are so terrible hunters out there and more so if they are BM.

rogues should be able to have a fair shot in every encounter
you just need to understand resets properly

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How you going to reset on a hunter? once he knows you are there… track hidden and good luck getting the opener again… unless you pop sprint in stealth. But, I mean with hunter’s mark and serpent sting. I just dont see how a rogue will get a reset. Once you run from a hunter your as good as dead.

The numbers I’m using are from an old spreadsheet for classic values, so maybe its wrong.

5/5 Master of Deception gives the rogue 15 ‘stealth’
The d2 boots and cloak enchant provide an additional 8 & 5 ‘stealth’ respectively. Altogether that’s a ‘stealth’ bonus of 28.

Track Hidden provides a ‘detect’ of 30 (FYI felbeast’s Paranoia aura provides the same). To reliably stop the opener (besides sitting in a flare), I would assume the difference between those values needs to be higher than 2. Of course, a lens(18 or 10 ‘detect’)/catseye elixir (10 ‘detect’) could supplimemt that.

My point is that Track Hidden is great, but (at least on its own) it’s not fool-proof protection against the stealth opener, especially if the player in stealth is a Night Elf (5 additional ‘stealth’).

We’re talking about wpvp… and while leveling. You are talking about lv60 stuff and preparing to duels. lol

99% of rogues while leveling and out in the open world will NOT have any of that.

Even against 5/5 MoD, Track hidden is great.