Is rogue too hard to play? It used to be simple with ambush backstab backstab backstab eviscerate dead. But now it seems you need a PhD and 15 fingers just to play it. It’s crazy how every class but rogue gets more and more simple over the years. I just can’t do it anymore
7x EU R1 hanging it up. RIP boys and girls (and nonbinaries)
All jokes aside, rogue just requires way too many bindings/bars to play at a high level, which imo is the biggest thing that makes it difficult for average players.
It was probably one of the easiest specs to play optimally in pve until later expansions, but pvp wise, it’s a tough spec to excel with in arena unless it’s broken overtuned.
I’ve never played enhance, resto, or survival (among other specs), so was just guessing. I always assumed druid required the absolute most due to different forms, but when I mention rogue, I’m also considering things such as focus garrote/cheap/kidney/disarm/gouge/sap/blind/tricks/etc. depending on how efficient you’re aiming to be, on top of stealth/shadowdance bar(s).
If ele sham is anything like enhance as far as bindings (I’ve played ele), while it has more distinct spells, most of those don’t require focus macros to be efficient (imo).
I may still be wrong, just my subjective perspective and my personal feeling that in order to play rogue efficiently and at a high level, all of those focus binds are necessary, and I don’t think any other class has that many control buttons to use where a focus macro is beneficial.
Of course one doesn’t “need” to have a focus macros for all of those abilities.
definitely not rsham at all. that’s some copium. There’s a high skill cap for enhance though I’ll agree to that but survival hunter is definitely the highest and sub is probably 2nd.
Tbh if the game went back to a more classic style of gameplay where you didn’t machine gun abilities it’d likely be better.
I miss when getting one chaos bolt off meant something. Now destro summons a demon that machine guns a bunch of them that tickle.
Too much fluff makes it all feel meaningless. I don’t even look at the numbers on my screen anymore. They don’t matter really. There’s too many of them and they all fly by too fast.
I think it’s in a good spot balance wise until mop. Cata it’s problematic but if they didn’t overhaul it’s damage in mop i think removing bomb from prep would’ve been adequate. (also subterfuge was a huge foot in the grave for it being balanced)
everything after it’s just tuning determining if it’s godly unfair or just overly complicated for no reason. I think every expansion after MoP had 1 or 2 seasons where rogue was the most broken thing the expansion saw. Usually s1. And ignoring random classes breaking the meter like paladin